# Zargon, the Devourer in the Depths
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 3d6 (×2)
> >gore: 3d6 (×2)
> >tentacles: 2d6 (×2)
> >Melee/Ranged: +29/+20
> >Secondary: +24/+15
> >Multiattack: +27/+18
> >M/R_PA: +23/+14
> >2nd/PA: +18/+9
> >MA_PA: +21/+12
> >Itterative: 4
> > xDmg:: Str: +11; Str2: +16; StrOH: +5; StrPA: +23; StrPA2H: +34; StrPAOH: +11
> > xDCs:: Str: 32; Dex: 23; Con: 29; Int: 23; Wis: 24; Cha: 26
> > xFeat:: 8/11 (3)
> > xClasSkil:: Diplomacy, Intimidate, Knowledge (arcana), Knowledge (religion), Perception, Sense Motive, Spellcraft, Swim, Use Magic Device
> > SaveDiff:: +/- 6
> > xLang:: 0/2 (2)
<div class="grid-container"><div class="MON">Zargon, the Devourer in the Depths</div>
<div class="CR">CR 16 (76,800 XP)</div>
<div class="SOU">Dragon #315</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
LE Gargantuan Outsider (aquatic, evil, lawful, native)
**Init** +2
**Senses** darkvision 60 ft.; **Perception** +3
#### defense
**AC** 26, 8 touch, 24 flat-footed (+2 Dex, +18 natural, -4 size)
**hp** 286 (22d10+176)
**Fort** +15, **Refl** +17, **Will** +18
**Feint** 38, **Demoralize** 35
**DR** 10/good; **SR** 27
**Immune** acid, cold, disease, electricity, poison
#### offense
**Speed** 40 ft., swim 60 ft.
**Melee** bite +30 (2d8+5), gore +30 (4d6+5), 6 tentacles +27 (2d6+5 plus grab)
**Space** 20 ft., **Reach** 15 ft.
**Special Attacks** herald of slime, rejuvenation
**Spell-Like Abilities** (CL 20th; Concentration +25)
> **At will**— detect good, magic circle against good, sending
> **3/day**— confusion, lightning bolt
> **1/day**— acid fog cloudkill, demand, mind fog
> 3/day — cloud mind (DC 14)
> 1/day — ego whip (DC 14)
#### statistics
**Str** 32, **Dex** 14, **Con** 27, **Int** 15, **Wis** 17, **Cha** 20
**BAB** +22, **CMB** +31, **CMD** 43, **TA** +29, **RTA** +20
**Feats** [[Improved Natural Attack]] (gore), [[Improved Sunder]], [[Iron Will]], [[Lightning Reflexes]], [[Multiattack]], [[Power Attack]], [[Weapon Focus]] (bite), [[Weapon Focus]] (gore)
**Skills** Diplomacy +27, Intimidate +27, Knowledge (arcana) +24, Knowledge (religion) +24, Perception +3, Sense Motive +28, Spellcraft +24, Swim +41, Use Magic Device +27
**Languages**
#### special abilities
### Herald of Slime (Su)
Zargon is always surrounded by a thick pool of gray fluid. This substance covers the ground (and unattended objects on the ground up to 10 feet in height) to a 30-foot radius around him and persists for 1 minute after he has passed. Any area or object covered by the slime functions as though affected by the grease spell (DC 29 Reflex save). Zargon is immune to this effect.
### Rejuvenation (Su)
Zargon is almost impossible to kill. When killed, his corpse (except for his horn) crumbles into chunks of runny, slimy flesh. His body spontaneously reforms in the depths of Lake Moldvay 1d4 days later. The newly incarnated Zargon retains all memories of his life and death and usually seeks out those who defeated him. The only way to destroy Zargon permanently is to cast his horn into the fiery Eye of Zargon (lava pit) within one day of his death. After that period, the horn disintegrates and Zargon's rejuvenation cannot be prevented.