# Yuki-on-na >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >touchMelee/Ranged: +4/+5 > >Secondary: -1/+0 > >Multiattack: +2/+3 > >M/R_PA: +4/+5 > >2nd/PA: -1/+0 > >MA_PA: +2/+3 > >Itterative: 1 > > xDmg:: Str: +0; Str2: +0; StrOH: +0; StrPA: +0; StrPA2H: +0; StrPAOH: +0 > > xDCs:: Str: 14; Dex: 15; Con: 14; Int: 15; Wis: 16; Cha: 18 > > xFeat:: 2/4 (2) > > > > > > xLang:: 0/1 (1) <div class="grid-container"><div class="MON">Yuki-on-na</div> <div class="CR">CR 4 (1,200 XP)</div> <div class="SOU">Frostburn</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Medium Fey (cold) **Init** +5 **Senses** low-light vision; **Perception** +15 #### defense **AC** 19, 15 touch, 18 flat-footed (+4 deflection, +1 Dex, +4 natural) **hp** 24 (8d6) **Fort** +2, **Refl** +7, **Will** +8 **Feint** 16, **Demoralize** 20 **Immune** cold **Weakness** vulnerable to fire #### offense **Speed** 30 ft. **Melee** touch +4 (1d10 cold) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** lose the way, paralyzing glance **Spell-Like Abilities** (CL 8th; Concentration +12) > **At will**— disguise self, comprehend languages, detect thoughts (DC 16) #### statistics **Str** 10, **Dex** 13, **Con** 10, **Int** 13, **Wis** 14, **Cha** 19 **BAB** +4, **CMB** +4, **CMD** 19, **TA** +4, **RTA** +5 **Feats** [[Alertness]], [[Improved Initiative]] **Skills** Bluff +15, Diplomacy +15, Disguise +15, Intimidate +12, Perception +15, Perform +15 (dance), Stealth +12 **Languages** #### special abilities ### Lose the Way (Su) Once per day, a yuki-on-na can touch a victim and make him other completely unable to find his way anywhere for the next 3d6 hours. The yuki-on-na must succeed on a melee touch attack. The affected character cannot use the Survival skill to avoid becoming lost. The character cannot even find her way out of a closet without assistance, though she is perfectly capable of following other characters. ### Paralyzing Glance (Su) yuki-on-na can paralyze creatures with a look. This is similar to a gaze attack, except that the yuki-on-na must take a standard action, and those merely looking at her are not affected. Anyone the yuki-on-na targets must succeed on a DC 18 Will save or be affected as though by a hold monster spell cast by an 8th-level sorcerer. The ability has a range of 30 feet. The save DC is Charisma-based.