# Xorbeast >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >slams: 1d6 (×2) > >Melee/Ranged: +12/+5 > >Secondary: +7/+0 > >Multiattack: +10/+3 > >M/R_PA: +10/+3 > >2nd/PA: +5/-2 > >MA_PA: +8/+1 > >Itterative: 2 > > xDmg:: Str: +7; Str2: +10; StrOH: +3; StrPA: +11; StrPA2H: +16; StrPAOH: +5 > > xDCs:: Str: 21; Dex: 14; Con: 19; Int: 10; Wis: 16; Cha: 13 > > xFeat:: 3/4 (1) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Xorbeast</div> <div class="CR">CR 7 (3,200 XP)</div> <div class="SOU">Dragon #348</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> NE Large Aberration **Init** +0 **Senses** darkvision 60 ft.; **Perception** +2 **Aura** frightful presence (DC 13 Will, 60 ft.) #### defense **AC** 19, 9 touch, 19 flat-footed (+10 natural, -1 size) **hp** 72 (8d8+40); fast healing 3 **Fort** +9, **Refl** +2, **Will** +8 **Feint** 18, **Demoralize** 20 **Defensive Abilities** amorphous **DR** 10/slashing or piercing **Immune** acid, sonic; **Resist** cold 10, fire 10 #### offense **Speed** 30 ft., climb 15 ft. **Melee** 2 slams +12 (1d6+7) **Space** 10 ft., **Reach** 10 ft. **Special Attacks** engulf #### statistics **Str** 24, **Dex** 11, **Con** 20, **Int** 3, **Wis** 14, **Cha** 9 **BAB** +6, **CMB** +12, **CMD** 22, **TA** +12, **RTA** +5 **Feats** [[Ability Focus]] (frightful presence), [[Great Fortitude]], [[Power Attack]] **Skills** Climb +26, Perception +2 **Languages** #### special abilities ### Engulf (Ex) A xorbeast can mow down Medium or smaller creatures as a full round action. It cannot make slam attacks during a round in which it engulfs. The xorbeast merely has to move over the opponents, affecting as many as it can cover. Opponents can make attacks of opportunity against the xorbeast, but if they do so they are not entitled to a saving throw. Those who do not attempt attacks of opportunity must succeed on a DC 21 Reflex save or be engulfed; on a success, they are pushed back or aside (opponent's choice) as the xorbeast moves forward. Engulfed creatures are subject to the xorbeast's temporal stasis, and are considered to be grappled and trapped within its body. The save DC is Strength based. A xorbeast can hold up to two Medium four Small, eight Tiny, or sixteen Diminutive or smaller creatures.