# Xhagevoxhab, the Scarlet Lord
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >claws: 2d8 (×2)
> >sting: 2d8 (×2)
> >Melee/Ranged: +23/+10
> >Secondary: +18/+5
> >Multiattack: +21/+8
> >M/R_PA: +23/+10
> >2nd/PA: +18/+5
> >MA_PA: +21/+8
> >Itterative: 4
> > xDmg:: Str: +13; Str2: +19; StrOH: +6; StrPA: +13; StrPA2H: +19; StrPAOH: +6
> > xDCs:: Str: 35; Dex: 22; Con: 31; Int: 27; Wis: 29; Cha: 30
> > xFeat:: 1/12 (11)
> >
> >
> > xLang:: 0/5 (5)
<div class="grid-container"><div class="MON">Xhagevoxhab, the Scarlet Lord</div>
<div class="CR">CR 18 (153,600 XP)</div>
<div class="SOU">Dungeon #85</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
NE Colossal Plant (aquatic)
**Init** +0
**Senses** low-light vision; **Perception** +34
#### defense
**AC** 28, 2 touch, 28 flat-footed (+26 natural, –8 size)
**hp** 312 (24d8+216); regeneration 10 (acid, electricity, acid, or sunlight)
**Fort** +23, **Refl** +8, **Will** +15
**Feint** 35, **Demoralize** 41
**DR** 20/epic; **SR** 29
#### offense
**Speed** 30 ft., swim 60 ft.
**Melee** 2 claws +118 (2d8+14 plus grab), sting +113 (2d8+7 plus poison)
**Space** 40 ft., **Reach** 15 ft.
**Special Attacks** command scarlet child, infestation, scarlet glob, susceptible to sunlight
#### statistics
**Str** 36, **Dex** 10, **Con** 28, **Int** 20, **Wis** 24, **Cha** 26
**BAB** +18, **CMB** +39, **CMD** 49, **TA** +23, **RTA** +10
**Skills** Knowledge (dungeoneering) +29, Knowledge (history) +29, Knowledge (nature) +29, Knowledge (planes) +29, Knowledge (religion) +29, Perception +34, Swim +45
**Languages**
#### special abilities
### Command Scarlet Child (Su)
Xhagevoxhab can telepathically communicate with any scarlet child on the same plane, commands issued to scarlet children in this manner always obeyed without question and supercedes commands issued through other plant-controlling magic.
### Infestation (Ex)
Anyone struck by Xhagevoxhab must succeed at a Fortitude saving throw (DC 31) or become infested with the scarlet rust. Anyone who comes within 50 feet of the Scarlet Lord must make a Fortitude saving throw (DC 22) each round or become infested by the cloud of scarlet rust spores that surrounds the beast.
### Scarlet Glob (Su)
Once every 1d6 rounds, the Scarlet Lord can expel a glob of scarlet rust at any target within 240 feet. The glob strikes a 15-foot-radius area; any beings in this area must succeed at a DC 31 Reflex saving throw or be covered in the slimy substance, taking 3d6 Constritution damage. Those that failed the initial save must succeed at a DC 31 Fortitude saving throw one minute later or take another 3d6 Constitution damage. Anyone reduced to 0 Constitution in this manner dies and rises as a scarlet child 1d6 minutes later.
### Susceptible to Sunlight (Ex)
Xhagevoxhab is susceptible to natural sunlight, daylight, and similar spells. Exposure sunlight forces it to make a successful Fortitude saving throw (DC 30) each round of exposure or take 6d6 points of damage. It takes half damage on a successful saving throw. Xhagevoxhab attacks with its great horn and six tentacles; as the tentacles constrict victims, the Scarlet Lord retreats to cast spells at any remaining targets.