# Wurm (Storm), Adult Storm Wurm >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d6 (×2) > >slapMelee/Ranged: +12/+10 > >Secondary: +7/+5 > >Multiattack: +10/+8 > >M/R_PA: +12/+10 > >2nd/PA: +7/+5 > >MA_PA: +10/+8 > >Itterative: 2 > > xDmg:: Str: +4; Str2: +6; StrOH: +2; StrPA: +4; StrPA2H: +6; StrPAOH: +2 > > xDCs:: Str: 18; Dex: 16; Con: 16; Int: 15; Wis: 16; Cha: 15 > > xFeat:: 2/4 (2) > > > > > > xLang:: 0/1 (1) <div class="grid-container"><div class="MON">Adult Storm Wurm</div> <div class="CR">CR 9 (6,400 XP)</div> <div class="SOU">Dragon #296</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CN Medium Dragon **Init** +6 **Senses** dragon senses; **Perception** +2 #### defense **AC** 20, 12 touch, 18 flat-footed (+2 Dex, +8 natural) **hp** 64 (8d12+16) **Fort** +8, **Refl** +8, **Will** +8 **Feint** 20, **Demoralize** 20 #### offense **Speed** 20 ft., fly 40 ft. (clumsy) **Melee** bite +13 (1d8+4), tail slap +7 (1d4+2 plus grab) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** breath weapon #### statistics **Str** 18, **Dex** 14, **Con** 14, **Int** 12, **Wis** 14, **Cha** 12 **BAB** +8, **CMB** +12, **CMD** 24, **TA** +12, **RTA** +10 **Feats** [[Improved Initiative]], [[Weapon Focus]] (bite) **Skills** Acrobatics +10 (-4 when jumping), Climb +15, Fly +5, Knowledge (nature) +12, Perception +2, Stealth +13, Survival +13, Swim +15 **Languages** #### special abilities ### Breath Weapon (Su) Once every 1d4 rounds, a storm wurm can breathe electricity in a 30-foot cone. Creatures in the area must succeed at a DC 16 Reflex save or take 4d6 electricity damage. Creatures who take electricity damage are also stunned for 1d2 rounds. The save DC is Constitution-based.