# Wurm (Sand), Wurmling Sand Wurm >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d4 (×2) > >Melee/Ranged: +7/+8 > >Secondary: +2/+3 > >Multiattack: +5/+6 > >M/R_PA: +7/+8 > >2nd/PA: +2/+3 > >MA_PA: +5/+6 > >Itterative: 1 > > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +2; StrPA2H: +3; StrPAOH: +1 > > xDCs:: Str: 14; Dex: 15; Con: 13; Int: 12; Wis: 13; Cha: 12 > > xFeat:: 2/2 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Wurmling Sand Wurm</div> <div class="CR">CR 5 (1,600 XP)</div> <div class="SOU">Dragon #296</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> LN Small Dragon **Init** +7 **Senses** tremorsense 90 ft., dragon senses; **Perception** +8 #### defense **AC** 18, 14 touch, 15 flat-footed (+3 Dex, +4 natural, +1 size) **hp** 28 (4d12+4) **Fort** +5, **Refl** +7, **Will** +5 **Feint** 15, **Demoralize** 15 #### offense **Speed** 40 ft., burrow 20 ft. **Melee** bite +8 (1d6+3 plus grab) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** breath weapon, sand walk, tremorsense #### statistics **Str** 14, **Dex** 16, **Con** 12, **Int** 10, **Wis** 12, **Cha** 10 **BAB** +4, **CMB** +5, **CMD** 18, **TA** +7, **RTA** +8 **Feats** [[Improved Initiative]], [[Weapon Focus]] (bite) **Skills** Climb +9, Knowledge (nature) +7, Perception +8, Stealth +12, Survival +8, Swim +9 **Languages** #### special abilities ### Breath Weapon (Su) Once every 1d4 rounds, a sand wurm can breathe a poisonous cloud in a 20-foot cone. Creatures in the area are exposed to the poison. Breath Weapon—Contact; save Fort DC 13, frequency 1/round for 6 rounds, effect 1d3 Dexterity damage, cure 2 consecutive saves. ### Sand Walk (Ex) A sand wurm is as sure-footed on shifting sand as on solid ground and never needs to make a Acrobatics check to move on sand during normal conditions. ### Tremorsense (Ex) While underground, a sand wurm can automatically sense the location of any moving thing within 90 feet that is in contact with the ground.