# Wurm (Grassland), Wurmling Grassland Wurm
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 1d4 (×2)
> >Melee/Ranged: +7/+8
> >Secondary: +2/+3
> >Multiattack: +5/+6
> >M/R_PA: +7/+8
> >2nd/PA: +2/+3
> >MA_PA: +5/+6
> >Itterative: 1
> > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +2; StrPA2H: +3; StrPAOH: +1
> > xDCs:: Str: 14; Dex: 15; Con: 13; Int: 12; Wis: 13; Cha: 12
> > xFeat:: 2/2 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Wurmling Grassland Wurm</div>
<div class="CR">CR 5 (1,600 XP)</div>
<div class="SOU">Dragon #296</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
LN Small Dragon
**Init** +7
**Senses** dragon senses; **Perception** +8
#### defense
**AC** 18, 14 touch, 15 flat-footed (+3 Dex, +4 natural, +1 size)
**hp** 28 (4d12+4)
**Fort** +5, **Refl** +7, **Will** +5
**Feint** 15, **Demoralize** 15
#### offense
**Speed** 60 ft.
**Melee** bite +8 (1d6+3 plus grab)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** breath weapon, sprint
#### statistics
**Str** 14, **Dex** 16, **Con** 12, **Int** 10, **Wis** 12, **Cha** 10
**BAB** +4, **CMB** +5, **CMD** 18, **TA** +7, **RTA** +8
**Feats** [[Improved Initiative]], [[Weapon Focus]] (bite)
**Skills** Climb +9, Knowledge (nature) +7, Perception +8, Stealth +12, Survival +8, Swim +9
**Languages**
#### special abilities
### Breath Weapon (Su)
Once every 1d4 rounds, a grassland wurm can breathe a sweet-smelling, sticky liquid in a 40-foot line. Creatures in the area are coated in a halluciegenic film. Such creatures are are confused for 1d4 rounds. A DC 13 Reflex save halves the duration of the effect, as does remove the film. The substance is not water soluable, but prestidigitaion will remove the film from one Medium size or smaller creature. This is a mind-affecting, compulsion, emotion effect. The save DC is consitution based.
### Sprint (Ex)
Once an hour, a grassland wurm can take a charge action to move ten times its normal speed (600 feet).