# Wraith Spider, Medium
>[!rimg]+
> ![[Placeholder2.png]]
<div class="grid-container"><div class="MON">Medium Wraith Spider</div>
<div class="CR">CR 1 (400 XP)</div>
<div class="SOU">City of the Spider Queen pg. 124</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Medium Undead
**Init** +6
**Senses** darkvision 60 ft., tremorsense 60 ft.; **Perception** +4
#### defense
**AC** 17, 16 touch, 11 flat-footed (+6 Dex, +1 natural)
**hp** 12 (2d8+3)
**Fort** +0, **Refl** +6, **Will** +3
**Feint** 11, **Demoralize** 12
#### offense
**Speed** 30 ft., climb 20 ft.
**Melee** bite +2 (1d6+1 plus 1d4 Strength damage)
**Space** 5 ft., **Reach** 5 ft.
#### statistics
**Str** 13, **Dex** 23, **Con** —, **Int** 2, **Wis** 10, **Cha** 10
**BAB** +1, **CMB** +2, **CMD** 18 (30 vs. trip), **TA** +2, **RTA** +7
**Feats** [[Toughness]]
**Skills** Perception +4, Stealth +15 (19 in webs)
**Racial Modifiers** +8 Climb, +4 Perception, +4 Stealth (+8 in webs)
#### Ecology
**Climate/Terrain:** Any underground
**Organization:** Solitary
**Treasure:** None
**Advancement:** 3 HD (Medium)
Wraith spiders are undead creatures formed from the chitinous husks of monstrous spiders but animated by evil spirits from the realm of Kiaransalee.
A wraith spider appears much like it did in life, except that its eight eyes are hollow sockets through which the empty interior of its shell is dimly visible. A shadowy aura surrounds the creature, congealing to pure blackness around its fangs.
### Combat
Wraith spiders fight much as they did in life, except that they lack spinnerets to produce webs. Their poison glands are also missing, but those have been replaced by negative energy.