# Voidwraith
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >touchMelee/Ranged: +5/+9
> >Secondary: +0/+4
> >Multiattack: +3/+7
> >M/R_PA: +5/+9
> >2nd/PA: +0/+4
> >MA_PA: +3/+7
> >Itterative: 1
> > xDmg:: Str: +1; Str2: +1; StrOH: +0; StrPA: +1; StrPA2H: +1; StrPAOH: +0
> > xDCs:: Str: 14; Dex: 18; Con: 13; Int: 12; Wis: 14; Cha: 15
> > xFeat:: 3/3 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Voidwraith</div>
<div class="CR">CR 6 (2,400 XP)</div>
<div class="SOU">Libris Mortis</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
NE Medium Undead (air, incorporeal)
**Init** +9
**Senses** darkvision 60 ft.; **Perception** +10
**Aura** airless aura (30 ft.)
#### defense
**AC** 22, 17 touch, 17 flat-footed (+2 deflection, +5 Dex, +5 natural)
**hp** 36 (6d8+12)
**Fort** +4, **Refl** +9, **Will** +6
**Feint** 15, **Demoralize** 17
#### offense
**Speed** fly 60 ft. (perfect)
**Melee** incorporeal touch +9 (1d4 plus 1d2 con drain)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** airless aura, steal breath
#### statistics
**Str** 12, **Dex** 21, **Con** —, **Int** 8, **Wis** 13, **Cha** 15
**BAB** +4, **CMB** +5, **CMD** 22, **TA** +5, **RTA** +9
**Feats** [[Improved Initiative]], [[Lightning Reflexes]], [[Weapon Finesse]]
**Languages**
#### special abilities
### Airless Aura (Su)
A voidwraith's body is surrounded by an aura of near vacuum at all times. This means that any creatures adjacent to the voidwraith have no air to breathe and must hold their breath.
### Steal Breath (Su)
Living creatures hit by a voidwraith's touch attack must succeed on a DC 15 Fortitude save or take 1d2 points of Constitution drain. (Creatures with the air subtype take a -4 penalty on this save). When a voidwraith drains a victim's Constitution, it gains 5 temporary hit points, no matter how many points it drains. Temporary hit points gained in this way last for 1 up to hour. The save DC is Charisma-based. If the target creature is holding its breath and fails the save, the number of rounds of remaining breath is reduced by 2 per point of Constitution drained. If this reduction exhausts all of the target's remaining breath, it creature must begin making Constitution checks or start to suffocate.