# Violet Fungus, Cormanthor >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >tentacles: 1d3 (×2) > >Melee/Ranged: +2/+2 > >Secondary: -3/-3 > >Multiattack: +0/+0 > >M/R_PA: +2/+2 > >2nd/PA: -3/-3 > >MA_PA: +0/+0 > >Itterative: 1 > > xDmg:: Str: +0; Str2: +0; StrOH: +0; StrPA: +0; StrPA2H: +0; StrPAOH: +0 > > xDCs:: Str: 11; Dex: 11; Con: 12; Int: 11; Wis: 11; Cha: 10 > > xFeat:: —/0 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Cormanthor Violet Fungus</div> <div class="CR">CR 3 (800 XP)</div> <div class="SOU">Converted</div> <div class="SYS">Dungeons & Dragons OSR</div></div> N Small Plant **Init** +0 **Senses** low-light vision; **Perception** +0 #### defense **AC** 13, 11 touch, 13 flat-footed (+2 natural, +1 size) **hp** 10 (2d8+2) **Fort** +4, **Refl** +0, **Will** +0 **Feint** —, **Demoralize** — #### offense **Speed** 5 ft. **Melee** 2 tentacles +2 (1d6+2 plus poison) **Space** 5 ft., **Reach** 10 ft. **Special Attacks** poison #### statistics **Str** 10, **Dex** 10, **Con** 12, **Int** —, **Wis** 11, **Cha** 9 **BAB** +1, **CMB** +0, **CMD** 10, **TA** +2, **RTA** +2 **Skills** Perception +0 **Languages** #### special abilities ### Poison (Ex) Slam—Injury; save Fort DC 14; frequency 1/round for 4 rounds; effect 1d2 Strength and Constitution damage; cure 2 consecutive saves. The DC save is Constitution-based, and gains a +2 from ability focus.