# Violet Fungus, Cormanthor
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >tentacles: 1d3 (×2)
> >Melee/Ranged: +2/+2
> >Secondary: -3/-3
> >Multiattack: +0/+0
> >M/R_PA: +2/+2
> >2nd/PA: -3/-3
> >MA_PA: +0/+0
> >Itterative: 1
> > xDmg:: Str: +0; Str2: +0; StrOH: +0; StrPA: +0; StrPA2H: +0; StrPAOH: +0
> > xDCs:: Str: 11; Dex: 11; Con: 12; Int: 11; Wis: 11; Cha: 10
> > xFeat:: —/0 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Cormanthor Violet Fungus</div>
<div class="CR">CR 3 (800 XP)</div>
<div class="SOU">Converted</div>
<div class="SYS">Dungeons & Dragons OSR</div></div>
N Small Plant
**Init** +0
**Senses** low-light vision; **Perception** +0
#### defense
**AC** 13, 11 touch, 13 flat-footed (+2 natural, +1 size)
**hp** 10 (2d8+2)
**Fort** +4, **Refl** +0, **Will** +0
**Feint** —, **Demoralize** —
#### offense
**Speed** 5 ft.
**Melee** 2 tentacles +2 (1d6+2 plus poison)
**Space** 5 ft., **Reach** 10 ft.
**Special Attacks** poison
#### statistics
**Str** 10, **Dex** 10, **Con** 12, **Int** —, **Wis** 11, **Cha** 9
**BAB** +1, **CMB** +0, **CMD** 10, **TA** +2, **RTA** +2
**Skills** Perception +0
**Languages**
#### special abilities
### Poison (Ex)
Slam—Injury; save Fort DC 14; frequency 1/round for 4 rounds; effect 1d2 Strength and Constitution damage; cure 2 consecutive saves. The DC save is Constitution-based, and gains a +2 from ability focus.