# Vine Horror
>[!rimg]+
> ![[Placeholder2.png]]
<div class="grid-container"><div class="MON">Vine Horror</div>
<div class="CR">CR 4 (1,200 XP)</div>
<div class="SOU">Fiend Folio</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
NE Medium Plant (aquatic)
**Init** +0
**Senses** low-light vision; **Perception** +9
#### defense
**AC** 18, 10 touch, 18 flat-footed (+8 natural)
**hp** 43 (5d8+20)
**Fort** +8, **Refl** +1, **Will** +2
**Feint** 14, **Demoralize** 16
**Immune** plant traits; **DR** 5/bludgeoning
#### offense
**Speed** 30 ft., swim 20 ft.
**Melee** 2 slams +7 (1d6+4)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** animate vines
#### statistics
**Str** 18, **Dex** 10, **Con** 19, **Int** 9, **Wis** 13, **Cha** 10
**BAB** +3, **CMB** +7, **CMD** 17, **TA** +7, **RTA** +3
**Feats** [[Alertness]], [[Blind-Fight]], [[Power Attack]]
**Skills** Perception +9, Stealth +5, Swim +12
**Languages** Sylvan
**SQ** compression
#### special abilities
### Animate Vines (Sp)
A vine horror can use this ability to animate any single vine or similar kind of plant life within 90 feet. An animated vine fights as an assassin vine in all respects. An animated vine loses its ability to fight if the vine horror that animated it is incapacitated or moves out of range.
#### ecology
**Advancement** 6–7 HD (Large); 8–16 HD (Huge)
Primitive, cruel, and elusive, vine horrors are sentient colonies of algae with the ability to assume a roughly humanoid form. They stalk swamps and similar areas, and they attack by surprise whenever possible.
Vine horrors are often mistaken for green-skinned humanoids with coarse, rough features. A vine horror’s features appear smooth and somewhat unformed, and when it speaks, its voice often changes pitch in unusual and seemingly random patterns.
Guided by their own malicious instincts, vine horrors seek to harm and slay any who enter their territory. Communities located too close to swamps or other vine horror lairs often suffer nocturnal attacks by animated trees.
### Combat
Vine horrors often attempt to hide in shallow, algae-filled water, where they then animate trees to attack foes one at a time. Unlike treants and similar creatures, vine horrors care nothing for the trees they animate or the swamps they inhabit.