# Vile Water Roots >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 2d6 (×2) > >Melee/Ranged: +16/+6 > >Secondary: +11/+1 > >Multiattack: +14/+4 > >M/R_PA: +16/+6 > >2nd/PA: +11/+1 > >MA_PA: +14/+4 > >Itterative: 2 > > xDmg:: Str: +9; Str2: +13; StrOH: +4; StrPA: +9; StrPA2H: +13; StrPAOH: +4 > > xDCs:: Str: 25; Dex: 15; Con: 21; Int: 14; Wis: 16; Cha: 16 > > xFeat:: 3/7 (4) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Vile Water Roots</div> <div class="CR">CR 8 (4,800 XP)</div> <div class="SOU">Web</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> NE Huge Plant **Init** -1 **Senses** tremorsense 60 ft., blood sense; **Perception** +0 #### defense **AC** 20, 7 touch, 21 flat-footed (-1 Dex, +13 natural, -2 size) **hp** 117 (13d8+65) **Fort** +13, **Refl** +5, **Will** +4 **Feint** 19, **Demoralize** 23 **DR** 10/good; **SR** 19 #### offense **Speed** burrow 30 ft., swim 30 ft. **Melee** bite +17 (2d6+13/19-20 plus grab) **Space** 15 ft., **Reach** 10 ft. **Special Attacks** blood sense, feats, magic circle against good, smite good, tremorsense, unholy bite #### statistics **Str** 28, **Dex** 9, **Con** 21, **Int** 7, **Wis** 11, **Cha** 10 **BAB** +9, **CMB** +20, **CMD** 29, **TA** +16, **RTA** +6 **Feats** [[Improved Critical]] (bite), [[Lightning Reflexes]], [[Weapon Focus]] (bite) **Languages** #### special abilities ### Blood Sense (Su) A vile water roots notice and locate living creatures that have blood (or similar natural vital fluids) within 60 feet, as if it had blindsight. ### Feats (Ex) A vile water roots gains feats as though it were an undead. ### Magic Circle against Good (Su) This ability continuously duplicates the effects of the spell of the same name. The vile water roots cannot suppress this ability. ### Smite Good (Su) Once per day, a vile water roots can make a normal attack to deal +13 points of damage to a good foe. ### Tremorsense (Ex) Roots of all evil can automatically sense the location of anything within 60 feet that is in contact with the ground. ### Unholy Bite (Ex) A vile water roots' bite attack functions as an unholy weapon and deals +2d6 points of bonus unholy (evil) damage against all of good alignment.