# Vile Water Roots
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 2d6 (×2)
> >Melee/Ranged: +16/+6
> >Secondary: +11/+1
> >Multiattack: +14/+4
> >M/R_PA: +16/+6
> >2nd/PA: +11/+1
> >MA_PA: +14/+4
> >Itterative: 2
> > xDmg:: Str: +9; Str2: +13; StrOH: +4; StrPA: +9; StrPA2H: +13; StrPAOH: +4
> > xDCs:: Str: 25; Dex: 15; Con: 21; Int: 14; Wis: 16; Cha: 16
> > xFeat:: 3/7 (4)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Vile Water Roots</div>
<div class="CR">CR 8 (4,800 XP)</div>
<div class="SOU">Web</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
NE Huge Plant
**Init** -1
**Senses** tremorsense 60 ft., blood sense; **Perception** +0
#### defense
**AC** 20, 7 touch, 21 flat-footed (-1 Dex, +13 natural, -2 size)
**hp** 117 (13d8+65)
**Fort** +13, **Refl** +5, **Will** +4
**Feint** 19, **Demoralize** 23
**DR** 10/good; **SR** 19
#### offense
**Speed** burrow 30 ft., swim 30 ft.
**Melee** bite +17 (2d6+13/19-20 plus grab)
**Space** 15 ft., **Reach** 10 ft.
**Special Attacks** blood sense, feats, magic circle against good, smite good, tremorsense, unholy bite
#### statistics
**Str** 28, **Dex** 9, **Con** 21, **Int** 7, **Wis** 11, **Cha** 10
**BAB** +9, **CMB** +20, **CMD** 29, **TA** +16, **RTA** +6
**Feats** [[Improved Critical]] (bite), [[Lightning Reflexes]], [[Weapon Focus]] (bite)
**Languages**
#### special abilities
### Blood Sense (Su)
A vile water roots notice and locate living creatures that have blood (or similar natural vital fluids) within 60 feet, as if it had blindsight.
### Feats (Ex)
A vile water roots gains feats as though it were an undead.
### Magic Circle against Good (Su)
This ability continuously duplicates the effects of the spell of the same name. The vile water roots cannot suppress this ability.
### Smite Good (Su)
Once per day, a vile water roots can make a normal attack to deal +13 points of damage to a good foe.
### Tremorsense (Ex)
Roots of all evil can automatically sense the location of anything within 60 feet that is in contact with the ground.
### Unholy Bite (Ex)
A vile water roots' bite attack functions as an unholy weapon and deals +2d6 points of bonus unholy (evil) damage against all of good alignment.