# Vaporighu
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >slams: 1d4 (×2)
> >Melee/Ranged: +12/+9
> >Secondary: +7/+4
> >Multiattack: +10/+7
> >M/R_PA: +9/+6
> >2nd/PA: +4/+1
> >MA_PA: +7/+4
> >Itterative: 2
> > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +8; StrPA2H: +12; StrPAOH: +4
> > xDCs:: Str: 17; Dex: 14; Con: 18; Int: 16; Wis: 14; Cha: 15
> > xFeat:: 4/5 (1)
> > xClasSkil:: Acrobatics, Bluff, Diplomacy, Intimidate, Knowledge (arcana), Perception, Spellcraft
> > SaveDiff:: +/- 4
> > xLang:: 0/1 (1)
<div class="grid-container"><div class="MON">Vaporighu</div>
<div class="CR">CR 9 (6,400 XP)</div>
<div class="SOU">Monster Manual 2</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
NE Medium Outsider (evil)
**Init** –1
**Perception** +12
**Aura** fear (DC 15 Will, 30 ft., 4 rounds)
#### defense
**AC** 20, 9 touch, 21 flat-footed (-1 Dex, +11 natural)
**hp** 80 (10d10+30)
**Fort** +6, **Refl** +6, **Will** +6
**Feint** 19, **Demoralize** 19
**DR** 10/silver; **SR** 20
#### offense
**Speed** 30 ft.
**Melee** 2 slams +12 (1d6+2/19-20 plus corrosive slime)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** breath weapon, corrosive slime, fear aura, uncanny dodge
**Spell-Like Abilities** (CL 10th; Concentration +10)
> **At will**— animate objects, enlarge, light, mislead, produce flame, sleep
#### statistics
**Str** 15, **Dex** 9, **Con** 16, **Int** 13, **Wis** 8, **Cha** 10
**BAB** +10, **CMB** +9, **CMD** 18, **TA** +12, **RTA** +9
**Feats** [[Improved Bull Rush]], [[Improved Critical]] (slam), [[Persuasive]], [[Power Attack]]
**Skills** Acrobatics +9, Bluff +13, Diplomacy +14, Intimidate +14, Knowledge (arcana) +11, Perception +12, Spellcraft +11
**Languages**
#### special abilities
### Breath Weapon (Ex)
Once every 1d4 rounds, a vaporighus can exhale a caustic poison in a 15-foot cone. Creature in the area take 1d10 points of acid damage and exposed to the poison. The vapor lingers for 2d6 rounds, creatures who enter or end their turn in the area of effect take damage and are exposed to the poison. Vaporighus are immune to their own poison breath and to that of others of their kind. Poison -- Contact; save Fort DC 18, frequency 1/round for 6 rounds, effect 1d6 Con and paralysis, cure 2 consecutive saves.
### Corrosive Slime (Ex)
Vaporighus constantly exude a corrosive, mucuslike slime that covers its body, leaves behind a slimy smear with each slam attack. Creatures who hit vaporighu with a melee weapon or are hit by vaporighu's slam attack must succeed at a DC 18 reflex save or have their weapon or armor and clothing covered in slime. Objects covered in slime for 1 round dissolve into goo, and are destroyed. A covered object can be washed clean as a full round action with at least 1 pint of water.
### Fear Aura (Su)
Anyone (except other vaporighus) who sees a vaporighu within 30 feet must make a Will saving throw (DC 15) or become frightened for 2d4 rounds. A opponent who succeeds at the saving throw is immune to that vaporighu's fear aura for 24 hours. This is a mind-affecting fear effect.
### Uncanny Dodge (Ex)
This ability functions as the rogue class feature of the same name.