# Urskan
>[!rimg]+
> ![[Placeholder2.png]]
*This hulking white bearlike creature wears a suit of heavy, halfplate armor. Its formidable claws are tipped with deadly steel blades, and its blue eyes gleam with intelligence. It seems to move equally well on two legs or four.*
<div class="grid-container"><div class="MON">Urskan</div>
<div class="CR">CR 5 (1,600 XP)</div>
<div class="SOU">Frostburn pg. 159</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Large Magical Beast (cold)
**Init** +1
**Senses** darkvision 60 ft., low-light vision, scent; **Perception** +1
#### defense
**AC** 22, 10 touch, 21 flat-footed (+7 armor, +1 Dex, +5 natural, -1 size)
**hp** 53 (5d10+25)
**Fort** +9, **Refl** +5, **Will** +2
**Feint** 16, **Demoralize** 16
**Immune** cold
**Weakness** vulnerable to fire
#### offense
**Speed** 40 ft. (30 ft. in armor), swim 40 ft. (30 ft. in armor)
**Melee** 2 claws +11 (1d8+7), bite +9 (2d6+3)
**Space** 10 ft., **Reach** 5 ft.
**Special Attacks** powerful charge (2d8+10), Rend (2 claws, 2d8+10)
#### statistics
**Str** 25, **Dex** 12, **Con** 21, **Int** 12, **Wis** 12, **Cha** 12
**BAB** +5, **CMB** +11, **CMD** 22, **TA** +11, **RTA** +5
**Feats** [[Improved Overrun]], [[Multiattack]], [[Power Attack]]
**Skills** Acrobatics +1 (+5 when jumping, +5 in snow or ice), Climb +7, Craft (Armorsmithing) +3, Intimidate +6, Perception +9, Stealth -1 (+7 in snow or ice), Survival +4, Swim +15
**Racial Modifiers**Acrobatics +4 (in snow or ice), +8 Stealth (in snow and ice)
**Languages** Common, Giant
**SQ** surefooted
#### special abilities
### Surefooted (Ex)
Urskans ignore all movement penalties associated with snow on the ground. They also receive a +4 racial bonus on Acrobatics checks when walking on ice or snow.
#### tactics
Urskans are carnivores that depend on a diet of seal, walrus, and fi sh to keep them going through the long winters. As a result, they are astounding predators, and are especially dangerous in pack ice, where their swimming and ice abilities come into play. When on land, they often don heavy iron plate armor for battles to defend their territory, and add steel tips to their already deadly claws.
Urskans are proficient with simple weapons, their deadly steelclaws, and all forms of armor, but not shields.
#### Gear
**Combat Gear**
> half plate armor
#### ecology
**Terrain** Cold hills
**Organization** Solitary or patrol (2–8)
**Treasure** Standard
**Advancement** By character class
The urskans are a race of intelligent, tool-using bearlike creatures that rule over large areas of tundra and boreal forest despite their relatively small numbers. Singly, they are fearsome. Gathered into an army, they are almost unstoppable.
Urskans are often also referred to as armored bears because of their love of heavy steel armor when fighting to defend their territory. Their enormous muscle and their “thumb claw” (a false but usable thumb a resembling that of a giant panda) allow them to wield hammers and work iron, and their intelligence and careful workmanship are reflected in flexible suits of plate armor with breastplates up to 1 inch thick. The full suits can weigh up to 500 pounds.