# Umber Hulk, Truly Horrid
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >claws: 1d8 (×2)
> >bite: 2d6 (×2)
> >Melee/Ranged: +26/+13
> >Secondary: +21/+8
> >Multiattack: +24/+11
> >M/R_PA: +26/+13
> >2nd/PA: +21/+8
> >MA_PA: +24/+11
> >Itterative: 3
> > xDmg:: Str: +13; Str2: +19; StrOH: +6; StrPA: +13; StrPA2H: +19; StrPAOH: +6
> > xDCs:: Str: 33; Dex: 20; Con: 29; Int: 20; Wis: 21; Cha: 22
> > xFeat:: 5/10 (5)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Truly Horrid Umber Hulk</div>
<div class="CR">CR 14 (38,400 XP)</div>
<div class="SOU">Monster Manual</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Huge Aberration
**Init** +0
**Senses** darkvision 60 ft., tremorsense 60 ft.; **Perception** +24
#### defense
**AC** 22, 8 touch, 22 flat-footed (+14 natural, -2 size)
**hp** 260 (20d8+180)
**Fort** +17, **Refl** +6, **Will** +15
**Feint** 31, **Demoralize** 31
#### offense
**Speed** 20 ft., burrow 20 ft.
**Melee** 2 claws +26 (3d4+13), bite +26 (4d6+13)
**Space** 15 ft., **Reach** 15 ft.
**Special Attacks** confusing gaze
#### statistics
**Str** 36, **Dex** 10, **Con** 29, **Int** 10, **Wis** 13, **Cha** 15
**BAB** +15, **CMB** +30, **CMD** 40, **TA** +26, **RTA** +13
**Feats** [[Great Fortitude]], [[Improved Natural Armor x3]], [[Improved Natural Attack]] (claw), [[Iron Will]], [[Multiattack]]
**Skills** Acrobatics +23 (-4 when jumping), Climb +36, Perception +24, Sense Motive +21
**Languages**
#### special abilities
### Confusing Gaze (Su)
Confused for 8 rouds, feet, Will DC 22 negates. The save DC is Charisma-based.