# Umber Hulk, Truly Horrid >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >claws: 1d8 (×2) > >bite: 2d6 (×2) > >Melee/Ranged: +26/+13 > >Secondary: +21/+8 > >Multiattack: +24/+11 > >M/R_PA: +26/+13 > >2nd/PA: +21/+8 > >MA_PA: +24/+11 > >Itterative: 3 > > xDmg:: Str: +13; Str2: +19; StrOH: +6; StrPA: +13; StrPA2H: +19; StrPAOH: +6 > > xDCs:: Str: 33; Dex: 20; Con: 29; Int: 20; Wis: 21; Cha: 22 > > xFeat:: 5/10 (5) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Truly Horrid Umber Hulk</div> <div class="CR">CR 14 (38,400 XP)</div> <div class="SOU">Monster Manual</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Huge Aberration **Init** +0 **Senses** darkvision 60 ft., tremorsense 60 ft.; **Perception** +24 #### defense **AC** 22, 8 touch, 22 flat-footed (+14 natural, -2 size) **hp** 260 (20d8+180) **Fort** +17, **Refl** +6, **Will** +15 **Feint** 31, **Demoralize** 31 #### offense **Speed** 20 ft., burrow 20 ft. **Melee** 2 claws +26 (3d4+13), bite +26 (4d6+13) **Space** 15 ft., **Reach** 15 ft. **Special Attacks** confusing gaze #### statistics **Str** 36, **Dex** 10, **Con** 29, **Int** 10, **Wis** 13, **Cha** 15 **BAB** +15, **CMB** +30, **CMD** 40, **TA** +26, **RTA** +13 **Feats** [[Great Fortitude]], [[Improved Natural Armor x3]], [[Improved Natural Attack]] (claw), [[Iron Will]], [[Multiattack]] **Skills** Acrobatics +23 (-4 when jumping), Climb +36, Perception +24, Sense Motive +21 **Languages** #### special abilities ### Confusing Gaze (Su) Confused for 8 rouds, feet, Will DC 22 negates. The save DC is Charisma-based.