# Tusked Behemoth >[!rimg]+ > ![[Placeholder2.png]] *This fearsome creature shakes the ground as it strides forward on its four pillarlike legs. A set of four enormous tusks curve outward from its mouth, beneath a trunk the size of a tree.* <div class="grid-container"><div class="MON">Tusked Behemoth</div> <div class="CR">CR 14 (38,400 XP)</div> <div class="SOU">Heroes of Battle pg. 156</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Gargantuan Magical Beast **Init** +0 **Senses** darkvision 60 ft., low-light vision, scent; **Perception** +15 **Aura** frightful presence (30 ft., DC 21 Will) #### defense **AC** 21, 6 touch, 21 flat-footed (+15 natural, -4 size) **hp** 270 (20d10+160) **Fort** +22, **Refl** +12, **Will** +9 **Feint** 31, **Demoralize** 31 #### offense **Speed** 40 ft. **Melee** gore +29 (3d8+13), bite +29 (3d6+13), 2 slams +29 (2d6+13) **Space** 20 ft., **Reach** 15 ft. **Special Attacks** trample (3d8+19, DC 33) #### statistics **Str** 37, **Dex** 10, **Con** 27, **Int** 3, **Wis** 13, **Cha** 13 **BAB** +20, **CMB** +31, **CMD** 41, **TA** +29, **RTA** +16 **Feats** [[Alertness]], [[Cleave]], [[Endurance]], [[Great Fortitude]], [[Improved Natural Attack]] (gore), [[Improved Overrun]], [[Iron Will]], [[Power Attack]], [[Run]], [[Vital Strike]] **Skills** Perception +15, Survival +11 #### tactics A tusked behemoth charges into battle and attempts to trample any creature in its path. A successful trample by one of these creatures is frightening to behold. If forced to stand and fight, a tusked behemoth whips its head back and forth, goring enemies within 15 feet of any one of its four tusks while stomping on those unlucky enough to find themselves underneath the behemoth. A tusked behemoth can fight while carrying numerous riders (often in a large siege tower built atop the behemoth). However, it takes at least two creatures to control a tusked behemoth, each of whom must succeed on a DC 15 Ride check (made as a full-round action) to control the creature. A tusked behemoth normally attacks using its Power Attack feat, using Vital Strike if it cannot make a full attack or trample. #### ecology **Terrain** Warm deserts **Organization** Solitary or pair **Treasure** None **Advancement** 21–30 HD (Gargantuan) Tusked behemoths are said to have roamed the world in ages past, towering over all lesser beasts. Long thought to be lost to the world—or perhaps merely a legend—the creatures have recently been seen, singly or in pairs, lumbering across battlefields to devastating effect. These massive creatures are fearsome to look upon with their four great curved tusks splaying out from a trunk longer and thicker than an elephant’s leg. Whether the behemoths of today are a throwback to the great beasts of long ago or the product of some magical experiment is unknown. But tusked behemoths have lumbered out of the desert in alarming numbers recently with entire companies of warriors fighting from siege towers built atop their backs. A modern-day tusked behemoth stands some 20 feet tall at the shoulder, measures over 40 feet long from tusk to tail, and weighs over 10 tons.