# Troll, Forest >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >claws: 1d4 (×2) > >bite: 1d6 (×2) > >javelin: 1d6 (×2) > >Melee/Ranged: +6/+6 > >Secondary: +1/+1 > >Multiattack: +4/+4 > >M/R_PA: +6/+6 > >2nd/PA: +1/+1 > >MA_PA: +4/+4 > >Itterative: 1 > > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +3; StrPA2H: +4; StrPAOH: +1 > > xDCs:: Str: 15; Dex: 15; Con: 17; Int: 12; Wis: 12; Cha: 10 > > xFeat:: 1/3 (2) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Forest Troll</div> <div class="CR">CR 4 (1,200 XP)</div> <div class="SOU">Monster Manual 3</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Medium Humanoid (giant) **Init** +7 **Senses** darkvision 90 ft., low-light vision; **Perception** +0 #### defense **AC** 18, 13 touch, 15 flat-footed (+3 Dex, +5 natural) **hp** 45 (5d8+25); fast healing 5 **Fort** +9, **Refl** +4, **Will** +1 **Feint** 13, **Demoralize** 15 #### offense **Speed** 30 ft., climb 20 ft. **Melee** 2 claws +6 (1d4+3 plus poison), bite +6 (1d4+3) **Ranged** javelin +6 (1d6+3 plus poison) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** poison #### statistics **Str** 17, **Dex** 16, **Con** 21, **Int** 11, **Wis** 11, **Cha** 6 **BAB** +3, **CMB** +6, **CMD** 19, **TA** +6, **RTA** +6 **Feats** [[Improved Initiative]] **Skills** Climb +19, Perception +0, Stealth +8 **Languages** #### special abilities ### Poison (Ex) Claw—Injury; save Fort DC 17; frequency 1/round for 6 rounds; effect 1d2 Constitution damage; cure 2 consecutive saves. The DC save is Constitution-based.