# Troll, Forest
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >claws: 1d4 (×2)
> >bite: 1d6 (×2)
> >javelin: 1d6 (×2)
> >Melee/Ranged: +6/+6
> >Secondary: +1/+1
> >Multiattack: +4/+4
> >M/R_PA: +6/+6
> >2nd/PA: +1/+1
> >MA_PA: +4/+4
> >Itterative: 1
> > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +3; StrPA2H: +4; StrPAOH: +1
> > xDCs:: Str: 15; Dex: 15; Con: 17; Int: 12; Wis: 12; Cha: 10
> > xFeat:: 1/3 (2)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Forest Troll</div>
<div class="CR">CR 4 (1,200 XP)</div>
<div class="SOU">Monster Manual 3</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Medium Humanoid (giant)
**Init** +7
**Senses** darkvision 90 ft., low-light vision; **Perception** +0
#### defense
**AC** 18, 13 touch, 15 flat-footed (+3 Dex, +5 natural)
**hp** 45 (5d8+25); fast healing 5
**Fort** +9, **Refl** +4, **Will** +1
**Feint** 13, **Demoralize** 15
#### offense
**Speed** 30 ft., climb 20 ft.
**Melee** 2 claws +6 (1d4+3 plus poison), bite +6 (1d4+3)
**Ranged** javelin +6 (1d6+3 plus poison)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** poison
#### statistics
**Str** 17, **Dex** 16, **Con** 21, **Int** 11, **Wis** 11, **Cha** 6
**BAB** +3, **CMB** +6, **CMD** 19, **TA** +6, **RTA** +6
**Feats** [[Improved Initiative]]
**Skills** Climb +19, Perception +0, Stealth +8
**Languages**
#### special abilities
### Poison (Ex)
Claw—Injury; save Fort DC 17; frequency 1/round for 6 rounds; effect 1d2 Constitution damage; cure 2 consecutive saves. The DC save is Constitution-based.