# Tressym
>[!rimg]+
> ![[Placeholder2.png]]
*This creature appears to be a winged cat about the size of a housecat. Its feathered, leathery wings have a 3-foot wingspan.*
<div class="grid-container"><div class="MON">Tressym</div>
<div class="CR">CR 1/4 (100 XP)</div>
<div class="SOU">Lost Empires of Faerûn pg. 191</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CG Tiny Magical Beast
**Init** +2
**Senses** darkvision 60 ft., low-light vision, scent; **Perception** +1
#### defense
**AC** 14, 14 touch, 12 flat-footed (+2 Dex, +2 size)
**hp** 6 (1d10)
**Fort** +2, **Refl** +4, **Will** +1
**Feint** 12, **Demoralize** 12
**Immune** poison
#### offense
**Speed** 30 ft., fly 50 ft. (good)
**Melee** 2 claws +5 (1d2-4), bite +5 (1d3-4)
**Space** 2 1/2 ft., **Reach** 0 ft.
#### statistics
**Str** 3, **Dex** 15, **Con** 10, **Int** 12, **Wis** 12, **Cha** 13
**BAB** +1, **CMB** +1, **CMD** 7, **TA** -1, **RTA** +5
**Feats** [[Weapon Finesse]]
**Skills** Acrobatics +10, Climb +6, Fly +14, Perception +1, Stealth +14 (+18 in tall grass or trees)
**Racial Modifier** +8 Acrobatics, +4 Stealth (+8 in tall grass or trees)
**Languages** Common (cannot speak)
#### tactics
Tressyms are shy and skittish, and they tend to avoid combat with anything larger than themselves—usually by flying away. They avoid large flying opponents by going to ground and trying to find a small crevice or hole to hide in.
#### ecology
**Terrain** Any temperate or warm land
**Organization** Solitary
**Treasure** None
**Advancement** —
Tressyms are highly intelligent, though they do not speak human languages. Good-aligned wizards frequently seek them as familiars.