# Tojanida, Elder >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d8 (×2) > >claws: 1d6 (×2) > >Melee/Ranged: +20/+15 > >Secondary: +15/+10 > >Multiattack: +18/+13 > >M/R_PA: +16/+11 > >2nd/PA: +11/+6 > >MA_PA: +14/+9 > >Itterative: 3 > > xDmg:: Str: +6; Str2: +9; StrOH: +3; StrPA: +14; StrPA2H: +21; StrPAOH: +7 > > xDCs:: Str: 23; Dex: 18; Con: 21; Int: 17; Wis: 18; Cha: 16 > > xFeat:: 6/8 (2) > > xClasSkil:: Escape Artist, Intimidate, Perception, Sense Motive, Stealth, Survival, Swim > > SaveDiff:: +/- 4 > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Elder Tojanida</div> <div class="CR">CR 9 (6,400 XP)</div> <div class="SOU">Monster Manual</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Large Outsider (water) **Init** +1 **Senses** darkvision 60 ft., all-around vision; **Perception** +5 #### defense **AC** 24, 10 touch, 23 flat-footed (+1 Dex, +14 natural, –1 size) **hp** 135 (15d10+60) **Fort** +9, **Refl** +10, **Will** +10 **Feint** 33, **Demoralize** 26 **Immune** acid, cold; **Resist** electricity 10, fire 10 #### offense **Speed** 10 ft., swim 90 ft. **Melee** bite +20 (4d6+6), 2 claws +20 (1d8+6 plus grab) **Space** 10 ft., **Reach** 5 ft. **Special Attacks** ink cloud #### statistics **Str** 22, **Dex** 13, **Con** 19, **Int** 10, **Wis** 12, **Cha** 9 **BAB** +15, **CMB** +18, **CMD** 29, **TA** +20, **RTA** +15 **Feats** [[Alertness]], [[Blind-fight]], [[Cleave]], [[Dodge]], [[Improved Sunder]], [[Power Attack]] **Skills** Escape Artist +16, Intimidate +14, Perception +5, Sense Motive +23, Stealth +17, Survival +16, Swim +29 **Languages** #### special abilities ### Ink Cloud (Ex) A tojanida can emit a spherical cloud of jet-black ink with a radius of 30 feet once per minute as a free action, The effect is otherwise similar to fog cloud cast by an individual of a level equal to the tojanida's Hit Dice. Out of water, the ink emerges in a stream up to 30 feet-long, which the tojanida can squirt into an opponent's eyes. The affected creature must succeed at a Reflex save or be blinded for 1 round. The save DC is 19 against an elder.