# Tojanida, Elder
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 1d8 (×2)
> >claws: 1d6 (×2)
> >Melee/Ranged: +20/+15
> >Secondary: +15/+10
> >Multiattack: +18/+13
> >M/R_PA: +16/+11
> >2nd/PA: +11/+6
> >MA_PA: +14/+9
> >Itterative: 3
> > xDmg:: Str: +6; Str2: +9; StrOH: +3; StrPA: +14; StrPA2H: +21; StrPAOH: +7
> > xDCs:: Str: 23; Dex: 18; Con: 21; Int: 17; Wis: 18; Cha: 16
> > xFeat:: 6/8 (2)
> > xClasSkil:: Escape Artist, Intimidate, Perception, Sense Motive, Stealth, Survival, Swim
> > SaveDiff:: +/- 4
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Elder Tojanida</div>
<div class="CR">CR 9 (6,400 XP)</div>
<div class="SOU">Monster Manual</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Large Outsider (water)
**Init** +1
**Senses** darkvision 60 ft., all-around vision; **Perception** +5
#### defense
**AC** 24, 10 touch, 23 flat-footed (+1 Dex, +14 natural, –1 size)
**hp** 135 (15d10+60)
**Fort** +9, **Refl** +10, **Will** +10
**Feint** 33, **Demoralize** 26
**Immune** acid, cold; **Resist** electricity 10, fire 10
#### offense
**Speed** 10 ft., swim 90 ft.
**Melee** bite +20 (4d6+6), 2 claws +20 (1d8+6 plus grab)
**Space** 10 ft., **Reach** 5 ft.
**Special Attacks** ink cloud
#### statistics
**Str** 22, **Dex** 13, **Con** 19, **Int** 10, **Wis** 12, **Cha** 9
**BAB** +15, **CMB** +18, **CMD** 29, **TA** +20, **RTA** +15
**Feats** [[Alertness]], [[Blind-fight]], [[Cleave]], [[Dodge]], [[Improved Sunder]], [[Power Attack]]
**Skills** Escape Artist +16, Intimidate +14, Perception +5, Sense Motive +23, Stealth +17, Survival +16, Swim +29
**Languages**
#### special abilities
### Ink Cloud (Ex)
A tojanida can emit a spherical cloud of jet-black ink with a radius of 30 feet once per minute as a free action, The effect is otherwise similar to fog cloud cast by an individual of a level equal to the tojanida's Hit Dice. Out of water, the ink emerges in a stream up to 30 feet-long, which the tojanida can squirt into an opponent's eyes. The affected creature must succeed at a Reflex save or be blinded for 1 round. The save DC is 19 against an elder.