# Swarm, Worm
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >Melee/Ranged: +8/+19
> >Secondary: +3/+14
> >Multiattack: +6/+17
> >M/R_PA: +8/+19
> >2nd/PA: +3/+14
> >MA_PA: +6/+17
> >Itterative: 2
> > xDmg:: Str: -5; Str2: -7; StrOH: -2; StrPA: -5; StrPA2H: -7; StrPAOH: -2
> > xDCs:: Str: 11; Dex: 22; Con: 20; Int: 16; Wis: 16; Cha: 15
> > xFeat:: —/0 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Wormswarm</div>
<div class="CR">CR 10 (9,600 XP)</div>
<div class="SOU">Dragon #343</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Diminutive Vermin
**Init** +6
**Senses** darkvision 60 ft., tremorsense 60 ft.; **Perception** +0
#### defense
**AC** 20, 20 touch, 14 flat-footed (+6 Dex, +4 size)
**hp** 96 (12d8+48)
**Fort** +12, **Refl** +10, **Will** +4
**Feint** —, **Demoralize** —
**Defensive Abilities** swarm traits
**Immune** weapon damage
#### offense
**Speed** 30 ft., burrow 10 ft., swim 30 ft.
**Melee** swarm (3d6 plus distraction and poison)
**Space** 10 ft., **Reach** ft.
**Special Attacks** create spawn, obey the wormtouched, poison
#### statistics
**Str** 1, **Dex** 22, **Con** 18, **Int** —, **Wis** 10, **Cha** 8
**BAB** +9, **CMB** —, **CMD** —, **TA** +8, **RTA** +19
**Skills** Perception +0, Swim +3
**Languages**
#### special abilities
### Create Spawn (Su)
A humanoid creature with 11 or more Hit Dice killed by a wormswarm rises as a sword of Kyuss in 1d4 hours. Any other living creature rises as a zombie in 1d4 hours.
### Obey the Wormtouched (Su)
Although they are mindless, wormswarms unerringly follow simple commands given by other undead servants of Kyuss.
### Poison (Ex)
Injury; save Fort DC 20; frequency 1/round for 6 rounds; effect 1d2 Intelligence damage; cure 2 consecutive saves. The DC save is Constitution-based.