# Swarm, Worm >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >Melee/Ranged: +8/+19 > >Secondary: +3/+14 > >Multiattack: +6/+17 > >M/R_PA: +8/+19 > >2nd/PA: +3/+14 > >MA_PA: +6/+17 > >Itterative: 2 > > xDmg:: Str: -5; Str2: -7; StrOH: -2; StrPA: -5; StrPA2H: -7; StrPAOH: -2 > > xDCs:: Str: 11; Dex: 22; Con: 20; Int: 16; Wis: 16; Cha: 15 > > xFeat:: —/0 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Wormswarm</div> <div class="CR">CR 10 (9,600 XP)</div> <div class="SOU">Dragon #343</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Diminutive Vermin **Init** +6 **Senses** darkvision 60 ft., tremorsense 60 ft.; **Perception** +0 #### defense **AC** 20, 20 touch, 14 flat-footed (+6 Dex, +4 size) **hp** 96 (12d8+48) **Fort** +12, **Refl** +10, **Will** +4 **Feint** —, **Demoralize** — **Defensive Abilities** swarm traits **Immune** weapon damage #### offense **Speed** 30 ft., burrow 10 ft., swim 30 ft. **Melee** swarm (3d6 plus distraction and poison) **Space** 10 ft., **Reach** ft. **Special Attacks** create spawn, obey the wormtouched, poison #### statistics **Str** 1, **Dex** 22, **Con** 18, **Int** —, **Wis** 10, **Cha** 8 **BAB** +9, **CMB** —, **CMD** —, **TA** +8, **RTA** +19 **Skills** Perception +0, Swim +3 **Languages** #### special abilities ### Create Spawn (Su) A humanoid creature with 11 or more Hit Dice killed by a wormswarm rises as a sword of Kyuss in 1d4 hours. Any other living creature rises as a zombie in 1d4 hours. ### Obey the Wormtouched (Su) Although they are mindless, wormswarms unerringly follow simple commands given by other undead servants of Kyuss. ### Poison (Ex) Injury; save Fort DC 20; frequency 1/round for 6 rounds; effect 1d2 Intelligence damage; cure 2 consecutive saves. The DC save is Constitution-based.