# Swarm, Verx >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >holy armbladesMelee/Ranged: +5/+5 > >Secondary: +0/+0 > >Multiattack: +3/+3 > >M/R_PA: +5/+5 > >2nd/PA: +0/+0 > >MA_PA: +3/+3 > >Itterative: 1 > > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +2; StrPA2H: +3; StrPAOH: +1 > > xDCs:: Str: 14; Dex: 14; Con: 13; Int: 8; Wis: 11; Cha: 9 > > xFeat:: 1/2 (1) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Verx Swarm</div> <div class="CR">CR 3 (800 XP)</div> <div class="SOU">Dragon #281</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Medium Aberration **Init** +2 **Senses** blindsight 40 ft., scent; **Perception** -1 #### defense **AC** 12, 12 touch, 10 flat-footed (+2 Dex) **hp** 20 (4d8+4) **Fort** +2, **Refl** +3, **Will** +3 **Feint** 12, **Demoralize** 13 #### offense **Speed** 30 ft., burrow 10 ft., climb 10 ft. **Melee** 2 holy armblades +20 (1d8+9/19-20 plus 1d6 fire) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** infest, swarm #### statistics **Str** 14, **Dex** 14, **Con** 12, **Int** 2, **Wis** 9, **Cha** 5 **BAB** +3, **CMB** +5, **CMD** 17, **TA** +5, **RTA** +5 **Skills** Climb +17, Perception -1 **Languages** #### special abilities ### Infest (Ex) An opponent damaged by the verx swarm's melee attack must make a Fortitude save (DC 13) or be infested. Tiny verx burrow within the creature's body causing damage and making it difficult to concentrate. The infestation causes 1d4 points of Constitution damage that cannot be healed until a remove disease spell is cast upon the infested victim. Infested creatures must make a Concentration check (DC 10 + the amount of Constitution damage done by infesting verx) to do actions that require patience and concentration (such as moving silently or casting spells). A remove disease spell destroys all infesting verx and nullifies this problem. ### Swarm (Ex) Verx attack and move as swarm. The swarm moves as a unit and is treated as a single creature for the purpose of spell effects. The verxs' small size allows the swarm to pass through openings as small as two inches in diameter. The swarm cannot be effectively grappled, bull rushed, or otherwise physically constrained so long as an opening two inches in diameter remains. (Thus verx swarms pass through most nets and cages).