# Swarm, Larval Fyrefly
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >Melee/Ranged: +8/+17
> >Secondary: +3/+12
> >Multiattack: +6/+15
> >M/R_PA: +8/+17
> >2nd/PA: +3/+12
> >MA_PA: +6/+15
> >Itterative: 1
> > xDmg:: Str: -5; Str2: -7; StrOH: -2; StrPA: -5; StrPA2H: -7; StrPAOH: -2
> > xDCs:: Str: 7; Dex: 16; Con: 12; Int: 11; Wis: 13; Cha: 13
> > xFeat:: 2/3 (1)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Larval Fyrefly Swarm</div>
<div class="CR">CR 4 (1,200 XP)</div>
<div class="SOU">Converted</div>
<div class="SYS">Dungeons & Dragons OSR</div></div>
CN Fine Magical Beast (swarm)
**Init** +4
**Senses** darkvision 60 ft., low-light vision; **Perception** +3
#### defense
**AC** 22, 22 touch, 18 flat-footed (+4 Dex, +8 size)
**hp** 25 (5d10)
**Fort** +4, **Refl** +8, **Will** +2
**Feint** —, **Demoralize** —
**Defensive Abilities** swarm traits
**Immune** cold, fire, weapon damage
**Weakness** vulnerable to water
#### offense
**Speed** fly 50 ft. (perfect)
**Melee** swarm (1d6 plus combustion and distraction)
**Space** 10 ft., **Reach** ft.
**Special Attacks** partial immunity to cold, vulnerability to water
#### statistics
**Str** 1, **Dex** 19, **Con** 10, **Int** 9, **Wis** 12, **Cha** 13
**BAB** +5, **CMB** —, **CMD** —, **TA** +8, **RTA** +17
**Feats** [[Ability Focus]] (combustion), [[Alertness]]
**Languages**
#### special abilities
### Partial Immunity to Cold (Ex)
The fyrefly is partially immune to cold damage. Each time a fyrefly swarm would normally take damage from a cold attack, it takes no damage but instead falls into a catatonic coma for 24 hours. During this time, it cannot be awakened by any means. This is not a sleep effect.
### Vulnerability to Water (Ex)
Contact with water or a spell with the water descriptor has the same effect as its partial immunity to cold, except the fyrefly swarm is allowed a DC 10 (or 10 + spell level) Fortitude save to negate the effect. Oddly enough, the larval fyrefly is much more dangerous than the adult. Before the larval fyreflies become dormant, they become frenzied and seek to set any nearby living creatures on fire. In this aggressive, agitated state, the larval fyreflies form into a swarm and attack anything that moves.