# Swarm, Earth Elementite
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >Melee/Ranged: +11/+8
> >Secondary: +6/+3
> >Multiattack: +9/+6
> >M/R_PA: +11/+8
> >2nd/PA: +6/+3
> >MA_PA: +9/+6
> >Itterative: 2
> > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +2; StrPA2H: +3; StrPAOH: +1
> > xDCs:: Str: 15; Dex: 12; Con: 14; Int: 9; Wis: 13; Cha: 13
> > xFeat:: 1/4 (3)
> > xClasSkil:: Perception, Stealth
> > SaveDiff:: +/- 3
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Earth Elementite Swarm</div>
<div class="CR">CR 4 (1,200 XP)</div>
<div class="SOU">Planar Handbook</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Tiny Outsider (earth, elemental, swarm)
**Init** -1
**Senses** darkvision 60 ft.; **Perception** +10
#### defense
**AC** 16, 11 touch, 17 flat-footed (-1 Dex, +5 natural, +2 size)
**hp** 42 (7d10+7)
**Fort** +3, **Refl** +4, **Will** +5
**Feint** —, **Demoralize** —
**Defensive Abilities** swarm traits
#### offense
**Speed** 20 ft., burrow 20 ft.
**Melee** swarm (2d6 plus distraction)
**Space** 10 ft., **Reach** ft.
**Special Attacks** earth glide
#### statistics
**Str** 15, **Dex** 8, **Con** 12, **Int** 2, **Wis** 11, **Cha** 11
**BAB** +7, **CMB** —, **CMD** —, **TA** +11, **RTA** +8
**Feats** [[Toughness]] (x3)
**Skills** Perception +10, Stealth +13
**Languages**
#### special abilities
### Earth Glide (Ex)
A burrowing earth elementite swarm can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. If protected against fire damage, it can even glide through lava. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other sign of its presence. A move earth spell cast on an area containing a burrowing earth elementite swarm flings the elementite swarm back 30 feet, stunning the creature for 1 round unless it succeeds on a DC 15 Fortitude save.