# Susurrus
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >claws: 1d6 (×2)
> >bite: 1d8 (×2)
> >Melee/Ranged: +10/+6
> >Secondary: +5/+1
> >Multiattack: +8/+4
> >M/R_PA: +8/+4
> >2nd/PA: +3/-1
> >MA_PA: +6/+2
> >Itterative: 2
> > xDmg:: Str: +5; Str2: +7; StrOH: +2; StrPA: +9; StrPA2H: +13; StrPAOH: +4
> > xDCs:: Str: 19; Dex: 15; Con: 17; Int: 12; Wis: 14; Cha: 17
> > xFeat:: 3/4 (1)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Susurrus</div>
<div class="CR">CR 7 (3,200 XP)</div>
<div class="SOU">Monster Manual 3</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Large Aberration
**Init** +1
**Senses** blindsight 60 ft., darkvision 60 ft.; **Perception** +0
#### defense
**AC** 19, 10 touch, 18 flat-footed (+1 Dex, +9 natural, -1 size)
**hp** 56 (8d8+24)
**Fort** +5, **Refl** +3, **Will** +6
**Feint** 16, **Demoralize** 18
#### offense
**Speed** 40 ft., climb 20 ft.
**Melee** 2 claws +14 (1d6+5), bite +14 (1d8+5 plus grab)
**Space** 10 ft., **Reach** 10 ft.
**Special Attacks** barbed defense, detect undead, dronesong, ghost touch
#### statistics
**Str** 21, **Dex** 12, **Con** 16, **Int** 7, **Wis** 11, **Cha** 16
**BAB** +6, **CMB** +10, **CMD** 21, **TA** +10, **RTA** +6
**Feats** [[Cleave]], [[Improved Natural Attack]] (claw), [[Power Attack]]
**Skills** Climb +24, Perception +0, Perform +11 (sing)
**Languages**
#### special abilities
### Barbed Defense (Ex)
A creature that strikes a susurrus with a natural attack or non-reach melee weapon takes 1d8+9 points of piercing and slashing damage takes 1d4+6 points of piercing and slashing damage from the susurrus's barbs.
### Detect Undead (Su)
A susurrus can use detect undead, as the spell, at will. This effect is always active.
### Dronesong (Su)
A susurrus's dronesong has no effect on living creatures, but it soothes undead into a stare of torpor. This ability functions as a rebuke undead attempt from an evil cleric of a level equal to the susurrus's Hit Dice. An undead so rebuked or commanded is instead put into a state similar to the effect of a hold undead spell - it cannot move and doesn't want to. This effect lasts for 10 rounds.
### Ghost Touch (Su)
A susurrus deals damage normally against incorporeal creatures. Its natural armor bonus becomes a deflection bonus against an incorporeal opponent.