# Susurrus >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >claws: 1d6 (×2) > >bite: 1d8 (×2) > >Melee/Ranged: +10/+6 > >Secondary: +5/+1 > >Multiattack: +8/+4 > >M/R_PA: +8/+4 > >2nd/PA: +3/-1 > >MA_PA: +6/+2 > >Itterative: 2 > > xDmg:: Str: +5; Str2: +7; StrOH: +2; StrPA: +9; StrPA2H: +13; StrPAOH: +4 > > xDCs:: Str: 19; Dex: 15; Con: 17; Int: 12; Wis: 14; Cha: 17 > > xFeat:: 3/4 (1) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Susurrus</div> <div class="CR">CR 7 (3,200 XP)</div> <div class="SOU">Monster Manual 3</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Large Aberration **Init** +1 **Senses** blindsight 60 ft., darkvision 60 ft.; **Perception** +0 #### defense **AC** 19, 10 touch, 18 flat-footed (+1 Dex, +9 natural, -1 size) **hp** 56 (8d8+24) **Fort** +5, **Refl** +3, **Will** +6 **Feint** 16, **Demoralize** 18 #### offense **Speed** 40 ft., climb 20 ft. **Melee** 2 claws +14 (1d6+5), bite +14 (1d8+5 plus grab) **Space** 10 ft., **Reach** 10 ft. **Special Attacks** barbed defense, detect undead, dronesong, ghost touch #### statistics **Str** 21, **Dex** 12, **Con** 16, **Int** 7, **Wis** 11, **Cha** 16 **BAB** +6, **CMB** +10, **CMD** 21, **TA** +10, **RTA** +6 **Feats** [[Cleave]], [[Improved Natural Attack]] (claw), [[Power Attack]] **Skills** Climb +24, Perception +0, Perform +11 (sing) **Languages** #### special abilities ### Barbed Defense (Ex) A creature that strikes a susurrus with a natural attack or non-reach melee weapon takes 1d8+9 points of piercing and slashing damage takes 1d4+6 points of piercing and slashing damage from the susurrus's barbs. ### Detect Undead (Su) A susurrus can use detect undead, as the spell, at will. This effect is always active. ### Dronesong (Su) A susurrus's dronesong has no effect on living creatures, but it soothes undead into a stare of torpor. This ability functions as a rebuke undead attempt from an evil cleric of a level equal to the susurrus's Hit Dice. An undead so rebuked or commanded is instead put into a state similar to the effect of a hold undead spell - it cannot move and doesn't want to. This effect lasts for 10 rounds. ### Ghost Touch (Su) A susurrus deals damage normally against incorporeal creatures. Its natural armor bonus becomes a deflection bonus against an incorporeal opponent.