# Spine Springer >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >headMelee/Ranged: +6/+8 > >Secondary: +1/+3 > >Multiattack: +4/+6 > >M/R_PA: +6/+8 > >2nd/PA: +1/+3 > >MA_PA: +4/+6 > >Itterative: 1 > > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +3; StrPA2H: +4; StrPAOH: +1 > > xDCs:: Str: 15; Dex: 17; Con: 14; Int: 13; Wis: 11; Cha: 11 > > xFeat:: 2/2 (0) > > > > > > xLang:: 0/1 (1) <div class="grid-container"><div class="MON">Spine Springer</div> <div class="CR">CR 2 (600 XP)</div> <div class="SOU">Web</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Medium Plant (psionic) **Init** +5 **Senses** low-light vision; **Perception** +6 #### defense **AC** 18, 15 touch, 13 flat-footed (+5 Dex, +3 natural) **hp** 24 (4d8+8) **Fort** +6, **Refl** +6, **Will** +0 **Feint** 12, **Demoralize** 13 #### offense **Speed** 60 ft. **Melee** ogre head +16 (1d6+7), tail slap +11 (1d8+10 plus grab) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** flowers, leaping charge #### statistics **Str** 16, **Dex** 21, **Con** 15, **Int** 12, **Wis** 9, **Cha** 8 **BAB** +3, **CMB** +6, **CMD** 21, **TA** +6, **RTA** +8 **Skills** Acrobatics +9 (+12 when jumping), Perception +6, Spellcraft +5 **Languages** #### special abilities ### Flowers (Su) A spine springer has a number of flowers it uses for both offense and to help attract prey. A springer can have up to 1 bloom per 2 Hit Dice, and these flowers come in red or yellow as the springer wishes. They can detach the flowers and use them as missile weapons with a range increment of 30 feet. They have to make a successful ranged touch attack to cause the listed effects. Blooms take two days to grow. Red: This bloom forms an energy missile that strikes a single target. It deals 3d6+3 points of fire damage and allows a DC 14 Reflex save for half damage. Yellow: This bloom forms a burst of entangling ectoplasm that can entangle a foe up to one size larger than the spine springer. Except as noted here, this works just like the entangling ectoplasm power manifested by a 1st-level psion. ### Leaping Charge (Ex) A spine springer that leaps or drops at least 10 feet to during a charge attack deals an additional 2d6+4 points of damage.