# Spine Springer
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >headMelee/Ranged: +6/+8
> >Secondary: +1/+3
> >Multiattack: +4/+6
> >M/R_PA: +6/+8
> >2nd/PA: +1/+3
> >MA_PA: +4/+6
> >Itterative: 1
> > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +3; StrPA2H: +4; StrPAOH: +1
> > xDCs:: Str: 15; Dex: 17; Con: 14; Int: 13; Wis: 11; Cha: 11
> > xFeat:: 2/2 (0)
> >
> >
> > xLang:: 0/1 (1)
<div class="grid-container"><div class="MON">Spine Springer</div>
<div class="CR">CR 2 (600 XP)</div>
<div class="SOU">Web</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Medium Plant (psionic)
**Init** +5
**Senses** low-light vision; **Perception** +6
#### defense
**AC** 18, 15 touch, 13 flat-footed (+5 Dex, +3 natural)
**hp** 24 (4d8+8)
**Fort** +6, **Refl** +6, **Will** +0
**Feint** 12, **Demoralize** 13
#### offense
**Speed** 60 ft.
**Melee** ogre head +16 (1d6+7), tail slap +11 (1d8+10 plus grab)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** flowers, leaping charge
#### statistics
**Str** 16, **Dex** 21, **Con** 15, **Int** 12, **Wis** 9, **Cha** 8
**BAB** +3, **CMB** +6, **CMD** 21, **TA** +6, **RTA** +8
**Skills** Acrobatics +9 (+12 when jumping), Perception +6, Spellcraft +5
**Languages**
#### special abilities
### Flowers (Su)
A spine springer has a number of flowers it uses for both offense and to help attract prey. A springer can have up to 1 bloom per 2 Hit Dice, and these flowers come in red or yellow as the springer wishes. They can detach the flowers and use them as missile weapons with a range increment of 30 feet. They have to make a successful ranged touch attack to cause the listed effects. Blooms take two days to grow. Red: This bloom forms an energy missile that strikes a single target. It deals 3d6+3 points of fire damage and allows a DC 14 Reflex save for half damage. Yellow: This bloom forms a burst of entangling ectoplasm that can entangle a foe up to one size larger than the spine springer. Except as noted here, this works just like the entangling ectoplasm power manifested by a 1st-level psion.
### Leaping Charge (Ex)
A spine springer that leaps or drops at least 10 feet to during a charge attack deals an additional 2d6+4 points of damage.