# Snowcloak >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >Melee/Ranged: +4/+5 > >Secondary: -1/+0 > >Multiattack: +2/+3 > >M/R_PA: +4/+5 > >2nd/PA: -1/+0 > >MA_PA: +2/+3 > >Itterative: 1 > > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +2; StrPA2H: +3; StrPAOH: +1 > > xDCs:: Str: 14; Dex: 15; Con: 15; Int: 12; Wis: 14; Cha: 13 > > xFeat:: 2/2 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Snowcloak</div> <div class="CR">CR 4 (1,200 XP)</div> <div class="SOU">Frostburn</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Large Aberration (cold) **Init** +3 **Senses** darkvision 60 ft.; **Perception** +11 #### defense **AC** 17, 12 touch, 14 flat-footed (+3 Dex, +5 natural, -1 size) **hp** 28 (4d8+12); regeneration 2 (acid or fire) **Fort** +4, **Refl** +4, **Will** +6 **Feint** 18, **Demoralize** 16 **Immune** cold, disease, poison **Weakness** vulnerable to fire #### offense **Speed** 20 ft., fly 60 ft. (average) **Melee** dagger (1d3-1) **Space** 10 ft., **Reach** 5 ft. **Special Attacks** poison **Spell-Like Abilities** (CL 4th; Concentration +5) > **At will**— obscuring snow, blur > **3/day**— dimension door, invisibility, magic missile > **1/day**— hypnotic pattern (DC 13) #### statistics **Str** 14, **Dex** 16, **Con** 17, **Int** 11, **Wis** 15, **Cha** 12 **BAB** +3, **CMB** +6, **CMD** 19, **TA** +4, **RTA** +5 **Feats** [[Alertness]], [[Multiattack]] **Skills** Fly +8, Perception +11, Sense Motive +8, Stealth +8 **Languages** #### special abilities ### Poison (Ex) Claw—Injury; save Fort DC 15; frequency 1/round for 2 rounds; initial effect 1d4 Dexterity damage; secondary effect paralysis for 1d4 hours; cure 2 consecutive saves. The DC save is Constitution-based.