# Snowcloak
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >Melee/Ranged: +4/+5
> >Secondary: -1/+0
> >Multiattack: +2/+3
> >M/R_PA: +4/+5
> >2nd/PA: -1/+0
> >MA_PA: +2/+3
> >Itterative: 1
> > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +2; StrPA2H: +3; StrPAOH: +1
> > xDCs:: Str: 14; Dex: 15; Con: 15; Int: 12; Wis: 14; Cha: 13
> > xFeat:: 2/2 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Snowcloak</div>
<div class="CR">CR 4 (1,200 XP)</div>
<div class="SOU">Frostburn</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Large Aberration (cold)
**Init** +3
**Senses** darkvision 60 ft.; **Perception** +11
#### defense
**AC** 17, 12 touch, 14 flat-footed (+3 Dex, +5 natural, -1 size)
**hp** 28 (4d8+12); regeneration 2 (acid or fire)
**Fort** +4, **Refl** +4, **Will** +6
**Feint** 18, **Demoralize** 16
**Immune** cold, disease, poison
**Weakness** vulnerable to fire
#### offense
**Speed** 20 ft., fly 60 ft. (average)
**Melee** dagger (1d3-1)
**Space** 10 ft., **Reach** 5 ft.
**Special Attacks** poison
**Spell-Like Abilities** (CL 4th; Concentration +5)
> **At will**— obscuring snow, blur
> **3/day**— dimension door, invisibility, magic missile
> **1/day**— hypnotic pattern (DC 13)
#### statistics
**Str** 14, **Dex** 16, **Con** 17, **Int** 11, **Wis** 15, **Cha** 12
**BAB** +3, **CMB** +6, **CMD** 19, **TA** +4, **RTA** +5
**Feats** [[Alertness]], [[Multiattack]]
**Skills** Fly +8, Perception +11, Sense Motive +8, Stealth +8
**Languages**
#### special abilities
### Poison (Ex)
Claw—Injury; save Fort DC 15; frequency 1/round for 2 rounds; initial effect 1d4 Dexterity damage; secondary effect paralysis for 1d4 hours; cure 2 consecutive saves. The DC save is Constitution-based.