# Slaughterstone Eviscerator >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >tendrilsMelee/Ranged: +23/+14 > >Secondary: +18/+9 > >Multiattack: +21/+12 > >M/R_PA: +23/+14 > >2nd/PA: +18/+9 > >MA_PA: +21/+12 > >Itterative: 3 > > xDmg:: Str: +9; Str2: +13; StrOH: +4; StrPA: +9; StrPA2H: +13; StrPAOH: +4 > > xDCs:: Str: 26; Dex: 17; Con: 17; Int: 17; Wis: 17; Cha: 12 > > xFeat:: —/0 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Slaughterstone Eviscerator</div> <div class="CR">CR 12 (19,200 XP)</div> <div class="SOU">Monster Manual 3</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Large Construct (earth) **Init** +0 **Perception** +0 #### defense **AC** 29, 9 touch, 29 flat-footed (+20 natural, -1 size) **hp** 105 (15d10+30) **Fort** +5, **Refl** +5, **Will** +5 **Feint** —, **Demoralize** — **DR** 10/adamantine; **SR** 23 **Resist** acid 10, cold 10, electricity 10, fire 10 #### offense **Speed** 30 ft. **Melee** 4 tendrils +11 (2d8+8 plus grab) **Space** 10 ft., **Reach** 10 ft. **Special Attacks** augmented critical, enhanced mobility, tunnel fighting #### statistics **Str** 29, **Dex** 11, **Con** —, **Int** —, **Wis** 11, **Cha** 1 **BAB** +15, **CMB** +25, **CMD** 35, **TA** +23, **RTA** +14 **Feats** [[Whirlwind Attack]]<sup>B</sup> **Skills** Perception +0 **Languages** #### special abilities ### Augmented Critical (Ex) A slaughterstone eviscerator's adamantine blades threaten a critical hit on an 18-20 and deals ×3 damage on a successful critical hit. ### Enhanced Mobility (Ex) A slaughterstone eviscerator can move up to 15 feet in a round and still make a full attack. ### Tunnel Fighting (Ex) A slaughterstone eviscerator has a limited ability to reshape its form to fir into a tight area. It does not take a penalty on attack rolls or to Armor Class when squeezing through a tight space. See page 29 of the Dungeon Master's Guide for more information on squeezing through tight spaces. A slaughterstone eviscerator approaches combat with the uncaring and brutal precision that most constructs exhibit. When confronted with a large group of foes, an eviscerator uses its enhanced mobility to move toward the largest concentration of foes that it can reach and cut them down. Lacking ranged attacks itself, a slaughterstone eviscerator is at the mercy of highly mobile groups with powerful ranged attacks. For this reason, dwarves and other races that employ slaughterstone eviscerators usually support them with a number of archers or spellcasters capable of striking down foes determined to fight from a distance.