# Slaughterstone Eviscerator
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >tendrilsMelee/Ranged: +23/+14
> >Secondary: +18/+9
> >Multiattack: +21/+12
> >M/R_PA: +23/+14
> >2nd/PA: +18/+9
> >MA_PA: +21/+12
> >Itterative: 3
> > xDmg:: Str: +9; Str2: +13; StrOH: +4; StrPA: +9; StrPA2H: +13; StrPAOH: +4
> > xDCs:: Str: 26; Dex: 17; Con: 17; Int: 17; Wis: 17; Cha: 12
> > xFeat:: —/0 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Slaughterstone Eviscerator</div>
<div class="CR">CR 12 (19,200 XP)</div>
<div class="SOU">Monster Manual 3</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Large Construct (earth)
**Init** +0
**Perception** +0
#### defense
**AC** 29, 9 touch, 29 flat-footed (+20 natural, -1 size)
**hp** 105 (15d10+30)
**Fort** +5, **Refl** +5, **Will** +5
**Feint** —, **Demoralize** —
**DR** 10/adamantine; **SR** 23
**Resist** acid 10, cold 10, electricity 10, fire 10
#### offense
**Speed** 30 ft.
**Melee** 4 tendrils +11 (2d8+8 plus grab)
**Space** 10 ft., **Reach** 10 ft.
**Special Attacks** augmented critical, enhanced mobility, tunnel fighting
#### statistics
**Str** 29, **Dex** 11, **Con** —, **Int** —, **Wis** 11, **Cha** 1
**BAB** +15, **CMB** +25, **CMD** 35, **TA** +23, **RTA** +14
**Feats** [[Whirlwind Attack]]<sup>B</sup>
**Skills** Perception +0
**Languages**
#### special abilities
### Augmented Critical (Ex)
A slaughterstone eviscerator's adamantine blades threaten a critical hit on an 18-20 and deals ×3 damage on a successful critical hit.
### Enhanced Mobility (Ex)
A slaughterstone eviscerator can move up to 15 feet in a round and still make a full attack.
### Tunnel Fighting (Ex)
A slaughterstone eviscerator has a limited ability to reshape its form to fir into a tight area. It does not take a penalty on attack rolls or to Armor Class when squeezing through a tight space. See page 29 of the Dungeon Master's Guide for more information on squeezing through tight spaces. A slaughterstone eviscerator approaches combat with the uncaring and brutal precision that most constructs exhibit. When confronted with a large group of foes, an eviscerator uses its enhanced mobility to move toward the largest concentration of foes that it can reach and cut them down. Lacking ranged attacks itself, a slaughterstone eviscerator is at the mercy of highly mobile groups with powerful ranged attacks. For this reason, dwarves and other races that employ slaughterstone eviscerators usually support them with a number of archers or spellcasters capable of striking down foes determined to fight from a distance.