# Slaad, Red >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >claws: 1d6 (×2) > >Melee/Ranged: +11/+8 > >Secondary: +6/+3 > >Multiattack: +9/+6 > >M/R_PA: +11/+8 > >2nd/PA: +6/+3 > >MA_PA: +9/+6 > >Itterative: 2 > > xDmg:: Str: +5; Str2: +7; StrOH: +2; StrPA: +5; StrPA2H: +7; StrPAOH: +2 > > xDCs:: Str: 18; Dex: 15; Con: 16; Int: 11; Wis: 11; Cha: 12 > > xFeat:: 3/4 (1) > > xClasSkil:: Acrobatics, Climb, Perception, Stealth > > SaveDiff:: +/- 3 > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Red Slaad</div> <div class="CR">CR 7 (3,200 XP)</div> <div class="SOU">Monster Manual</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CN Large Outsider (chaotic, slaad) **Init** +2 **Senses** scent; **Perception** +8 #### defense **AC** 19, 11 touch, 17 flat-footed (+2 Dex, +8 natural, -1 size) **hp** 56 (7d10+21); fast healing 4 **Fort** +5, **Refl** +7, **Will** +3 **Feint** 15, **Demoralize** 15 **DR** 15/magic #### offense **Speed** 30 ft. **Melee** 2 claws +36 (1d6+13) bite +34 (1d6+6 plus chaos bite) **Space** 10 ft., **Reach** 10 ft. **Special Attacks** implant, stunning croak **Spell-Like Abilities** (CL 10th; Concentration +9) > **1/day**— summon (level 5, 1 red slaad at 40%) #### statistics **Str** 21, **Dex** 15, **Con** 17, **Int** 6, **Wis** 6, **Cha** 8 **BAB** +7, **CMB** +13, **CMD** 25, **TA** +11, **RTA** +8 **Feats** [[Dodge]], [[Mobility]], [[Multiattack]] **Skills** Acrobatics +9, Climb +12, Perception +8, Stealth +10 **Languages** #### special abilities ### Implant (Ex) A red slaad that hits with a claw attack can inject an egg pellet into the opponent's body. The affected creature must succeed at a Fortitude save (DC 17) to avoid implantation. Often the slaad implants an unconscious or otherwise helpless creature (which gets no saving throw). The egg gestates for one week before hatching into a blue slaad that eats its way out, killing the host. Twenty-four hours before the egg fully matures, the victim falls extremely ill (-10 to all ability scores). A remove disease spell rids a victim of the pellet, as does a successful Heal check (DC 20) by someone with that skill. If the check fails, the healer can try again, but each attempt (successful or not) deals 1d4 points of damage to the patient. If the host is an arcane spellcaster, the egg pellet instead hatches into a green slaad. ### Stunning Croak (Su) Once per day a red slaad can emit a loud croak. Every creature within 20 feet must succeed at a Fortitude save (DC 16) or be stunned for 1d3 rounds.