# Slaad, Red
>[!rimg]+
> ![[Placeholder2.png]]
*This creature looks like a roughly humanoid, red-skinned toad with almost no neck and a massive, flat head. It is bipedal, with clawed hands and feet. The hands and the digits on them are particularly large. A human would stand only about as high as the creature’s shoulders*
<div class="grid-container"><div class="MON">Red Slaad</div>
<div class="CR">CR 7 (3,200 XP)</div>
<div class="SOU">Monster Manual pg. 228</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CN Large Outsider (chaotic, slaad)
**Init** +2
**Senses** darkvision 60 ft., scent; **Perception** +8
#### defense
**AC** 20, 12 touch, 17 flat-footed (+2 Dex, +1 dodge, +8 natural, -1 size)
**hp** 68 (7d10+28); fast healing 5
**Fort** +5, **Refl** +7, **Will** +3
**Feint** 15, **Demoralize** 15
**Immune** sonic; **Resist** acid 5, cold 5, electricity 5, fire 5
#### offense
**Speed** 30 ft.
**Melee** bite +11 (2d8+6), 2 claws +11 (1d6+6 plus implant)
**Space** 10 ft., **Reach** 10 ft.
**Special Attacks** stunning croak, pounce
**Spell-Like Abilities** (CL 10th, Concentration +9)
> **1/day**— _summon_ (level 3, 1 red slaad at 40%)
#### statistics
**Str** 21, **Dex** 15, **Con** 17, **Int** 6, **Wis** 6, **Cha** 8
**BAB** +7, **CMB** +13, **CMD** 26, **TA** +11, **RTA** +8
**Feats** [[Dodge]], [[Mobility]], [[Power Attack]], [[Toughness]]
**Skills** Acrobatics +12, Climb +15, Perception +8, Stealth +10
**Languages** Abyssal
#### special abilities
### Implant (Ex)
A red slaad that hits with a claw attack can inject an egg pellet into the opponent's body. The affected creature must succeed at a Fortitude save (DC 16) to avoid implantation. The egg gestates for one week before hatching into a blue slaad that eats its way out, killing the host. Twenty-four hours before the egg fully matures, the victim falls extremely ill (–10 to all ability scores). A _remove disease_ spell rids a victim of the pellet, as does a successful Heal check (DC 20) by someone with that skill. If the check fails, the healer can try again, but each attempt (successful or not) deals 1d4 points of damage to the patient. If the host is an arcane spellcaster, the egg pellet instead hatches into a green slaad.
### Stunning Croak (Su)
Once per day a red slaad can emit a loud croak. Every creature within 20 feet must succeed at a Fortitude save (DC 16) or be stunned for 1d3 rounds.
#### tactics
Red slaadi usually attack only when hungry or riled. Once aroused, however, a red slaad fights to the death.
#### ecology
**Terrain** Any (Limbo)
**Organization** Solitary, pair, gang (3–5), or pack (6–10)
**Treasure** Standard
**Advancement** 8–10 HD (Large); 11–21 HD (Huge)
Weakest of the slaadi, the reds wander about individually, often establishing secret lairs on other planes. Most seek to escape from the other more powerful and sometimes cruel slaadi.
A red slaad is about 8 feet tall and weighs about 650 pounds.
As its name suggests, a red slaad is mostly red, darker along the back and paler around the belly.
Red slaadi are found in groups only when working for some greater power that somehow has mastered them. Even then, they don’t coordinate actions well.