# Skybleeder
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >claws: 1d8 (×2)
> >tonguesMelee/Ranged: +15/+10
> >Secondary: +10/+5
> >Multiattack: +13/+8
> >M/R_PA: +15/+10
> >2nd/PA: +10/+5
> >MA_PA: +13/+8
> >Itterative: 2
> > xDmg:: Str: +8; Str2: +12; StrOH: +4; StrPA: +8; StrPA2H: +12; StrPAOH: +4
> > xDCs:: Str: 24; Dex: 19; Con: 20; Int: 18; Wis: 19; Cha: 17
> > xFeat:: 5/6 (1)
> >
> >
> > xLang:: 0/2 (2)
<div class="grid-container"><div class="MON">Skybleeder</div>
<div class="CR">CR 12 (19,200 XP)</div>
<div class="SOU">Fiend Folio</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
NE Huge Aberration
**Init** +3
**Senses** darkvision 60 ft.; **Perception** +18
#### defense
**AC** 22, 11 touch, 19 flat-footed (+3 Dex, +11 natural, -2 size)
**hp** 96 (12d8+48); regeneration 5 (fire or force)
**Fort** +8, **Refl** +9, **Will** +11
**Feint** 25, **Demoralize** 25
**Defensive Abilities** amorphous
**Immune** acid
#### offense
**Speed** 40 ft., fly 80 ft. (average)
**Melee** 2 claws +43 (1d8+16), 4 tongues +42 (1d8/19-20 plus chaos touch)
**Space** 15 ft., **Reach** 10 ft.
**Special Attacks** acid rain, unnatural mist
**Spell-Like Abilities** (CL 12th; Concentration +13)
#### statistics
**Str** 26, **Dex** 17, **Con** 18, **Int** 14, **Wis** 17, **Cha** 13
**BAB** +9, **CMB** +19, **CMD** 32, **TA** +15, **RTA** +10
**Feats** [[Combat Casting]], [[Flyby Attack]], [[Improved Critical]] (claw), [[Lightning Reflexes]], [[Weapon Focus]] (claw)
**Skills** Fly +14, Perception +18, Sense Motive +15, Spellcraft +17, Stealth +14, Survival +18
**Languages**
#### special abilities
### Acid Rain (Su)
The tentacles of a skybleeder constantly weep a slimy red acid. Creatures directly below the sky bleeder must succeed at a DC 19 Reflex save or take 2d4 points of acid damage. A successful saves halves damage. Skybleeders can stop or resume this ability as a swift action.
### Unnatural Mist (Su)
A skybleeder constantly surrounds itself with an unnatural white mist to a radius of 60 feet. This mist grants a skybleeder a +10 circumstance bonus on Stealth checks and affords in three-quarters concealment (30% miss chance) against attacks against it from foes outside the mist. Those inside the mist find than they can see through it clearly. Those within the unnatural mist gain spell resistance 22 against druid magic. The mist can be dissipated by strong winds, but it reforms naturally in 2d6 rounds after the winds die down. A skybleeder doesn't always initiate combat to slay or find food. Often, in simply attacks ground-based targets simply for the joy of causing pain and panic. These 'idle' attacks usually involve the unleashing of acid rain or the use of spell-Like Abilities from afar. A skybleeder only resorts to physical attacks in manners of self defense, to secure food (it particularly relishes the flesh of fey), or at the behest of its rider. Its claws can inflict deep, bloody wounds, and its tentacles are coated with acid.
#### ecology
**Terrain** Any mountain and hill
**Organization** Solitary, pair, or storm (3–10)
**Treasure** —
**Advancement** 13–18 HD (Huge); 19–36 HD (Gargantuan)
The skybleeder is a terrible nightmare created by kaorti wizards to serve as mounts. (The kaorti is described earlier in this book.) When not serving as mounts, they drift lazily in the sky, miles above ground. They descend only to feed or to amuse themselves by tormenting ground- based victims. Those attacked by a skybleeder rarely get a good look at the creature, since it constantly surrounds itself with yel- lowish white mist that rains a torrent of burning red acid. Pale yellow tentacles and long chitinous claws that extend from the mist provide a hint as to what lurks within the cloud. If this cloud cover is pierced, a skybleeder is revealed to be a horrifying tangle of hair and eyes and wormlike tendrils. Its three claws are arrayed around its equator, while its eight yellow tentacles trail below like a jellyfish’s tendrils. The creature is naturally buoyant in air, and it can maneuver with great ease in the sky by venting blasts of air out numerous openings in its body. When a kaorti uses a skybleeder as a mount, it first lashes a 5-foot-diameter platform (usually made of wood) to the top of the skybleeder’s body. The kaorti then sits upon this plat- form, strapping itself in place with a large number of ropes and cords. A kaorti guides its skybleeder through voice commands and gestures. Skybleeders are quite intelligent and must be treated with respect by anyone who wishes to use one as a mount, lest the rider suddenly find himself attacked miles above the ground. Skybleeders almost always prefer to communicate in Kaorti, although they understand Common and Sylvan as well.