# Simpathetic >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d3 (×2) > >Melee/Ranged: -1/+6 > >Secondary: -6/+1 > >Multiattack: -3/+4 > >M/R_PA: -1/+6 > >2nd/PA: -6/+1 > >MA_PA: -3/+4 > >Itterative: 1 > > xDmg:: Str: -4; Str2: -6; StrOH: -2; StrPA: -4; StrPA2H: -6; StrPAOH: -2 > > xDCs:: Str: 6; Dex: 13; Con: 10; Int: 12; Wis: 11; Cha: 13 > > xFeat:: 1/1 (0) > > > > > > xLang:: 0/2 (2) <div class="grid-container"><div class="MON">Simpathetic</div> <div class="CR">CR 3 (800 XP)</div> <div class="SOU">Dragon #351</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> NE Tiny Magical Beast **Init** +3 **Senses** darkvision 60 ft., low-light vision; **Perception** +5 #### defense **AC** 16, 15 touch, 13 flat-footed (+3 Dex, +1 natural, +2 size) **hp** 5 (1d10) **Fort** +2, **Refl** +5, **Will** +1 **Feint** 12, **Demoralize** 12 **SR** 14 **Immune** fire #### offense **Speed** 10 ft., fly 50 ft. (average) **Melee** bite +7 (1d8+6) **Space** 2 1/2 ft., **Reach** 0 ft. **Special Attacks** alignment drain, blood spit, speak with avians #### statistics **Str** 2, **Dex** 16, **Con** 10, **Int** 14, **Wis** 13, **Cha** 16 **BAB** +1, **CMB** -5, **CMD** 8, **TA** -1, **RTA** +6 **Feats** [[Weapon Finesse]] **Skills** Bluff +4, Fly +11, Perception +5, Stealth +11 **Languages** #### special abilities ### Alignment Drain (Su) A simpathetic that perches upon or otherwise stays in contact with a living creature for a full round feeds on its innate goodness as a full-round action. For every round a simpathetic remains in contact with a creature, that creature must succeed at a DC 13 Will save or have its alignment shifted one step toward chaotic evil. A creature must be willing, helpless or immobilized to allow a simpathetic to perch on it. A creature affected by this ability functions as if its alignment is naturally this new alignment, losing access to any alignment-dependent class abilities (like a paladin's spells and abilities). A drained creature's alignment gradually recovers, returning to normal at a rate of one step per week, while atonement or remove curse immediately restores a creature's natural alignment. The save DC is Charisma-based. ### Blood Spit (Ex) Once per day, a simpathetic can make a ranged touch attack that deals 1d4 points of acid damage. Those struck must succeed at a DC 10 Fortitude save or be blinded for 1d4 rounds. The save DC is Constitution-based. ### Speak with Avians (Ex) Simpathetics can naturally communicate with any avian creature.