# Shocker >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d6 (×2) > >Melee/Ranged: +3/+7 > >Secondary: -2/+2 > >Multiattack: +1/+5 > >M/R_PA: +3/+7 > >2nd/PA: -2/+2 > >MA_PA: +1/+5 > >Itterative: 1 > > xDmg:: Str: +0; Str2: +0; StrOH: +0; StrPA: +0; StrPA2H: +0; StrPAOH: +0 > > xDCs:: Str: 11; Dex: 15; Con: 12; Int: 11; Wis: 10; Cha: 10 > > xFeat:: 1/2 (1) > > xClasSkil:: Escape Artist, Fly, Knowledge (planes), Perception, Sense Motive, Stealth > > SaveDiff:: +/- 2 > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Shocker</div> <div class="CR">CR 3 (800 XP)</div> <div class="SOU">Return to the Temple of Elemental Evil</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Medium Outsider **Init** +4 **Perception** +5 #### defense **AC** 14, 14 touch, 10 flat-footed (+4 Dex) **hp** 18 (3d10+3) **Fort** +2, **Refl** +7, **Will** +2 **Feint** 15, **Demoralize** 12 **DR** 20/iron **Resist** fire 10 #### offense **Speed** 5 ft., fly 30 ft. (perfect) **Melee** bite +19 (1d8+10/15-20/x3 plus creeping paralysis) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** electricity, shocking discharge #### statistics **Str** 10, **Dex** 18, **Con** 13, **Int** 10, **Wis** 8, **Cha** 8 **BAB** +3, **CMB** +3, **CMD** 17, **TA** +3, **RTA** +7 **Feats** [[Weapon Finesse]] **Skills** Escape Artist +7, Fly +18, Knowledge (planes) +6, Perception +5, Sense Motive +5, Stealth +10 **Languages** #### special abilities ### Electricity (Ex) The touch attack of a shocker inflicts 1d6 points of electrical damage. This damage is dealt to the shocker as well. ### Shocking Discharge (Ex) If touched with bare flesh (including being struck in combat with a fist or claw) or metallic weapon, the shocker delivers 1d8 points of damage the attacker. This is true whether or not the attack is capable affecting the shocker. The damage it inflicts is subtracted from the shocker's hit-point total as well.