# Salvage Rat >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >slam: 1d2 (×2) > >Melee/Ranged: +1/+5 > >Secondary: -4/+0 > >Multiattack: -1/+3 > >M/R_PA: +1/+5 > >2nd/PA: -4/+0 > >MA_PA: -1/+3 > >Itterative: 1 > > xDmg:: Str: -2; Str2: -3; StrOH: -1; StrPA: -2; StrPA2H: -3; StrPAOH: -1 > > xDCs:: Str: 8; Dex: 12; Con: 10; Int: 6; Wis: 11; Cha: 6 > > xFeat:: 1/1 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Salvage Rat</div> <div class="CR">CR 1 (400 XP)</div> <div class="SOU">Dragon #341</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Tiny Construct **Init** +2 **Senses** low-light vision; **Perception** +1 #### defense **AC** 17, 14 touch, 15 flat-footed (+2 Dex, +3 natural, +2 size) **hp** 15 (1d10+10) **Fort** +0, **Refl** +2, **Will** +1 **Feint** 12, **Demoralize** 12 #### offense **Speed** 15 ft., burrow 5 ft. (through metal only), climb 15 ft. **Melee** slam +14 (1d6+12) **Space** 2 1/2 ft., **Reach** 0 ft. **Special Attacks** rust #### statistics **Str** 6, **Dex** 15, **Con** —, **Int** 2, **Wis** 12, **Cha** 2 **BAB** +1, **CMB** -3, **CMD** 9, **TA** +1, **RTA** +5 **Feats** [[Weapon Finesse]] **Skills** Climb +7, Perception +1 **Languages** #### special abilities ### Rust (Ex) A salvage rat that makes a successful bite attack causes the target's metal armor to corrode and lose some of its protective value. Each bite reduces the armor bonus granted by -1 until the armor grants no bonus and is destroyed. Magic armor receives a DC 10 Reflex save to avoid this effect. The save DC is Constitution-based. This bite does not affect shields, weapons, or other pieces of metal equipment.