# Salvage Rat
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >slam: 1d2 (×2)
> >Melee/Ranged: +1/+5
> >Secondary: -4/+0
> >Multiattack: -1/+3
> >M/R_PA: +1/+5
> >2nd/PA: -4/+0
> >MA_PA: -1/+3
> >Itterative: 1
> > xDmg:: Str: -2; Str2: -3; StrOH: -1; StrPA: -2; StrPA2H: -3; StrPAOH: -1
> > xDCs:: Str: 8; Dex: 12; Con: 10; Int: 6; Wis: 11; Cha: 6
> > xFeat:: 1/1 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Salvage Rat</div>
<div class="CR">CR 1 (400 XP)</div>
<div class="SOU">Dragon #341</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Tiny Construct
**Init** +2
**Senses** low-light vision; **Perception** +1
#### defense
**AC** 17, 14 touch, 15 flat-footed (+2 Dex, +3 natural, +2 size)
**hp** 15 (1d10+10)
**Fort** +0, **Refl** +2, **Will** +1
**Feint** 12, **Demoralize** 12
#### offense
**Speed** 15 ft., burrow 5 ft. (through metal only), climb 15 ft.
**Melee** slam +14 (1d6+12)
**Space** 2 1/2 ft., **Reach** 0 ft.
**Special Attacks** rust
#### statistics
**Str** 6, **Dex** 15, **Con** —, **Int** 2, **Wis** 12, **Cha** 2
**BAB** +1, **CMB** -3, **CMD** 9, **TA** +1, **RTA** +5
**Feats** [[Weapon Finesse]]
**Skills** Climb +7, Perception +1
**Languages**
#### special abilities
### Rust (Ex)
A salvage rat that makes a successful bite attack causes the target's metal armor to corrode and lose some of its protective value. Each bite reduces the armor bonus granted by -1 until the armor grants no bonus and is destroyed. Magic armor receives a DC 10 Reflex save to avoid this effect. The save DC is Constitution-based. This bite does not affect shields, weapons, or other pieces of metal equipment.