# Salvage Rat
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >slam: 1d2 (×2)
> >Melee/Ranged: +1/+5
> >Secondary: -4/+0
> >Multiattack: -1/+3
> >M/R_PA: +1/+5
> >2nd/PA: -4/+0
> >MA_PA: -1/+3
> >Itterative: 1
> > xDmg:: Str: -2; Str2: -3; StrOH: -1; StrPA: -2; StrPA2H: -3; StrPAOH: -1
> > xDCs:: Str: 8; Dex: 12; Con: 10; Int: 6; Wis: 11; Cha: 6
> > xFeat:: 1/1 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Salvage Rat</div>
<div class="CR">CR 1 (400 XP)</div>
<div class="SOU">Dragon #341</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Tiny Construct
**Init** +2
**Senses** low-light vision; **Perception** +1
#### defense
**AC** 17, 14 touch, 15 flat-footed (+2 Dex, +3 natural, +2 size)
**hp** 15 (1d10+10)
**Fort** +0, **Refl** +2, **Will** +1
**Feint** 12, **Demoralize** 12
#### offense
**Speed** 15 ft., burrow 5 ft. (through metal only), climb 15 ft.
**Melee** slam +14 (1d6+12)
**Space** 2 1/2 ft., **Reach** 0 ft.
**Special Attacks** rust
#### statistics
**Str** 6, **Dex** 15, **Con** —, **Int** 2, **Wis** 12, **Cha** 2
**BAB** +1, **CMB** -3, **CMD** 9, **TA** +1, **RTA** +5
**Feats** [[Weapon Finesse]]
**Skills** Climb +7, Perception +1
**Languages**
#### special abilities
### Rust (Ex)
A salvage rat that makes a successful bite attack causes the target's metal armor to corrode and lose some of its protective value. Each bite reduces the armor bonus granted by –1 until the armor grants no bonus and is destroyed. Magic armor receives a DC 10 Reflex save to avoid this effect. The save DC is Constitution-based. This bite does not affect shields, weapons, or other pieces of metal equipment.