# Rotripper
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >claw: 1d6 (×2)
> >Melee/Ranged: +10/+4
> >Secondary: +5/-1
> >Multiattack: +8/+2
> >M/R_PA: +10/+4
> >2nd/PA: +5/-1
> >MA_PA: +8/+2
> >Itterative: 2
> > xDmg:: Str: +5; Str2: +7; StrOH: +2; StrPA: +5; StrPA2H: +7; StrPAOH: +2
> > xDCs:: Str: 19; Dex: 13; Con: 14; Int: 15; Wis: 16; Cha: 15
> > xFeat:: 1/4 (3)
> >
> >
> > xLang:: 0/1 (1)
<div class="grid-container"><div class="MON">Rotripper</div>
<div class="CR">CR 7 (3,200 XP)</div>
<div class="SOU">Dragon Annual 5</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Large Undead
**Init** -1
**Perception** +2
#### defense
**AC** 15, 8 touch, 16 flat-footed (-1 Dex, +7 natural, -1 size)
**hp** 40 (8d8+8)
**Fort** +3, **Refl** +1, **Will** +8
**Feint** 23, **Demoralize** 20
**DR** 10/silver
#### offense
**Speed** 30 ft.
**Melee** claw +8 (1d4+4)
**Space** 5 ft., **Reach** 10 ft.
**Special Attacks** absorb limb
#### statistics
**Str** 20, **Dex** 8, **Con** —, **Int** 12, **Wis** 14, **Cha** 13
**BAB** +6, **CMB** +12, **CMD** 21, **TA** +10, **RTA** +4
**Feats** [[Multiattack]]
**Skills** Climb +16, Intimidate +12, Perception +2, Sense Motive +13, Stealth +8, Survival +10
**Languages**
#### special abilities
### Absorb Limb (Su)
Once a rotripper removes a limb, it can attach it to its own torso as a move action. Once the arm is attached, the rotripper heals 1d12 hit points and a set of talons rapidly grow from the arm's hand. The rotripper can attack with a new arm the round after it is attached, though it can still only target a single opponent with a maximum of four arms.