# Rotripper >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >claw: 1d6 (×2) > >Melee/Ranged: +10/+4 > >Secondary: +5/-1 > >Multiattack: +8/+2 > >M/R_PA: +10/+4 > >2nd/PA: +5/-1 > >MA_PA: +8/+2 > >Itterative: 2 > > xDmg:: Str: +5; Str2: +7; StrOH: +2; StrPA: +5; StrPA2H: +7; StrPAOH: +2 > > xDCs:: Str: 19; Dex: 13; Con: 14; Int: 15; Wis: 16; Cha: 15 > > xFeat:: 1/4 (3) > > > > > > xLang:: 0/1 (1) <div class="grid-container"><div class="MON">Rotripper</div> <div class="CR">CR 7 (3,200 XP)</div> <div class="SOU">Dragon Annual 5</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Large Undead **Init** -1 **Perception** +2 #### defense **AC** 15, 8 touch, 16 flat-footed (-1 Dex, +7 natural, -1 size) **hp** 40 (8d8+8) **Fort** +3, **Refl** +1, **Will** +8 **Feint** 23, **Demoralize** 20 **DR** 10/silver #### offense **Speed** 30 ft. **Melee** claw +8 (1d4+4) **Space** 5 ft., **Reach** 10 ft. **Special Attacks** absorb limb #### statistics **Str** 20, **Dex** 8, **Con** —, **Int** 12, **Wis** 14, **Cha** 13 **BAB** +6, **CMB** +12, **CMD** 21, **TA** +10, **RTA** +4 **Feats** [[Multiattack]] **Skills** Climb +16, Intimidate +12, Perception +2, Sense Motive +13, Stealth +8, Survival +10 **Languages** #### special abilities ### Absorb Limb (Su) Once a rotripper removes a limb, it can attach it to its own torso as a move action. Once the arm is attached, the rotripper heals 1d12 hit points and a set of talons rapidly grow from the arm's hand. The rotripper can attack with a new arm the round after it is attached, though it can still only target a single opponent with a maximum of four arms.