# Rohch, Forest >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >katana: 1d6 (19-20/×2) > >bite: 1d3 (×2) > >Melee/Ranged: +0/+5 > >Secondary: -5/+0 > >Multiattack: -2/+3 > >M/R_PA: +0/+5 > >2nd/PA: -5/+0 > >MA_PA: -2/+3 > >Itterative: 1 > > xDmg:: Str: -2; Str2: -3; StrOH: -1; StrPA: -2; StrPA2H: -3; StrPAOH: -1 > > xDCs:: Str: 8; Dex: 13; Con: 10; Int: 6; Wis: 10; Cha: 8 > > xFeat:: 0/1 (1) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Forest Rohch</div> <div class="CR">CR 1 (400 XP)</div> <div class="SOU">Web</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Tiny Aberration **Init** +3 **Senses** tremorsense 30 ft., scent; **Perception** +4 #### defense **AC** 16, 15 touch, 13 flat-footed (+3 Dex, +1 natural, +2 size) **hp** 4 (1d8) **Fort** +0, **Refl** +3, **Will** +2 **Feint** 10, **Demoralize** 11 **DR** 5/magic #### offense **Speed** 40 ft. **Melee** mwk katana +7 (1d10+3/19-20), bite +1 (1d4+1 plus grab) **Space** 2 1/2 ft., **Reach** 0 ft. **Special Attacks** tremorsense #### statistics **Str** 7, **Dex** 16, **Con** 11, **Int** 2, **Wis** 11, **Cha** 6 **BAB** +0, **CMB** -4, **CMD** 9, **TA** +0, **RTA** +5 **Feats** [[Multiattack ]]<sup>B</sup> **Skills** Perception +4 **Languages** #### special abilities ### Tremorsense (Ex) A forest rohch can automatically sense the location of anything within 30 feet that is in contact with the ground. Rohches swarm over anything that they consider prey (which is everything) when they are hungry (and they almost always are). Usually, they do not attack something much larger than they are, unless they have an overwhelming advantage in numbers.