# Rockhound
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >slams: 1d3 (×2)
> >Melee/Ranged: +6/+3
> >Secondary: +1/-2
> >Multiattack: +4/+1
> >M/R_PA: +5/+2
> >2nd/PA: +0/-3
> >MA_PA: +3/+0
> >Itterative: 1
> > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +4; StrPA2H: +6; StrPAOH: +2
> > xDCs:: Str: 13; Dex: 10; Con: 14; Int: 9; Wis: 11; Cha: 11
> > xFeat:: 2/2 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Rockhound</div>
<div class="CR">CR 2 (600 XP)</div>
<div class="SOU">Dragon #357</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
LE Small Magical Beast
**Init** -1
**Senses** darkvision 120 ft., low-light vision; **Perception** +0
#### defense
**AC** 16, 10 touch, 17 flat-footed (-1 Dex, +6 natural, +1 size)
**hp** 24 (3d10+9)
**Fort** +6, **Refl** +2, **Will** +1
**Feint** 13, **Demoralize** 13
**Immune** paralysis, phantasms, poison
#### offense
**Speed** 30 ft., burrow 5 ft.
**Melee** 2 slams +13 (1d6+5)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** final frenzy, stonecrushing jaws
#### statistics
**Str** 14, **Dex** 8, **Con** 16, **Int** 6, **Wis** 10, **Cha** 10
**BAB** +3, **CMB** +3, **CMD** 12, **TA** +6, **RTA** +3
**Feats** [[Improved Sunder]], [[Power Attack]]
**Skills** Perception +0, Sense Motive +3
**Languages**
#### special abilities
### Final Frenzy (Ex)
Rockhounds always fight to their last breath. If an attack reduces a rockhound to negative hit points without killing it, the rockhound can, as a free action, make one last attack with a +4 bonus on its attack roll. Regardless of whether or not it succeeds with this attack the rockhound looses consciousness immediately afterward.
### Stonecrushing Jaws (Ex)
Rockhounds ignore hardness less than 10 when sundering weapons or attacking objects and creatures.