# Rockhound >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >slams: 1d3 (×2) > >Melee/Ranged: +6/+3 > >Secondary: +1/-2 > >Multiattack: +4/+1 > >M/R_PA: +5/+2 > >2nd/PA: +0/-3 > >MA_PA: +3/+0 > >Itterative: 1 > > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +4; StrPA2H: +6; StrPAOH: +2 > > xDCs:: Str: 13; Dex: 10; Con: 14; Int: 9; Wis: 11; Cha: 11 > > xFeat:: 2/2 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Rockhound</div> <div class="CR">CR 2 (600 XP)</div> <div class="SOU">Dragon #357</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> LE Small Magical Beast **Init** -1 **Senses** darkvision 120 ft., low-light vision; **Perception** +0 #### defense **AC** 16, 10 touch, 17 flat-footed (-1 Dex, +6 natural, +1 size) **hp** 24 (3d10+9) **Fort** +6, **Refl** +2, **Will** +1 **Feint** 13, **Demoralize** 13 **Immune** paralysis, phantasms, poison #### offense **Speed** 30 ft., burrow 5 ft. **Melee** 2 slams +13 (1d6+5) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** final frenzy, stonecrushing jaws #### statistics **Str** 14, **Dex** 8, **Con** 16, **Int** 6, **Wis** 10, **Cha** 10 **BAB** +3, **CMB** +3, **CMD** 12, **TA** +6, **RTA** +3 **Feats** [[Improved Sunder]], [[Power Attack]] **Skills** Perception +0, Sense Motive +3 **Languages** #### special abilities ### Final Frenzy (Ex) Rockhounds always fight to their last breath. If an attack reduces a rockhound to negative hit points without killing it, the rockhound can, as a free action, make one last attack with a +4 bonus on its attack roll. Regardless of whether or not it succeeds with this attack the rockhound looses consciousness immediately afterward. ### Stonecrushing Jaws (Ex) Rockhounds ignore hardness less than 10 when sundering weapons or attacking objects and creatures.