# Rock Wyrm >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d8 (×2) > >Melee/Ranged: +12/+9 > >Secondary: +7/+4 > >Multiattack: +10/+7 > >M/R_PA: +12/+9 > >2nd/PA: +7/+4 > >MA_PA: +10/+7 > >Itterative: 2 > > xDmg:: Str: +5; Str2: +7; StrOH: +2; StrPA: +5; StrPA2H: +7; StrPAOH: +2 > > xDCs:: Str: 19; Dex: 16; Con: 17; Int: 15; Wis: 16; Cha: 14 > > xFeat:: 3/4 (1) > > > > > > xLang:: 0/1 (1) <div class="grid-container"><div class="MON">Rock Wyrm</div> <div class="CR">CR 8 (4,800 XP)</div> <div class="SOU">Forgotten Realms Campaign Setting</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Large Dragon **Init** +2 **Senses** scent; **Perception** +13 #### defense **AC** 21, 11 touch, 19 flat-footed (+2 Dex, +10 natural, –1 size) **hp** 72 (8d12+24); fast healing 1 **Fort** +9, **Refl** +8, **Will** +8 **Feint** 23, **Demoralize** 20 #### offense **Speed** 30 ft., fly 50 ft. (clumsy) **Melee** bite +6 (1d4+3) **Space** 10 ft., **Reach** 5 ft. **Special Attacks** mimicry, paralyzing ray #### statistics **Str** 20, **Dex** 14, **Con** 17, **Int** 12, **Wis** 14, **Cha** 11 **BAB** +8, **CMB** +14, **CMD** 26, **TA** +12, **RTA** +9 **Feats** [[Combat Reflexes]], [[Multiattack]], [[Weapon Focus]] (bite) **Skills** Acrobatics +10, Bluff +11, Fly +3, Perception +13, Sense Motive +13, Stealth +11, Use Magic Device +11 **Languages** #### special abilities ### Mimicry (Ex) Rock wyrms can mimic most speaking voices perfectly, plus other vocal sounds ranging from coughing and retching to high bird-trills or deep, thunderous croakings. They can remember and perfectly reproduce phrases they have overheard, and they have a knack for echoing vocal mannerisms and catchphrases. ### Paralyzing Ray (Su) A rock wyrm's third eye can emit a paralyzing ray once every 1d4 rounds. The ray has a range of 75 feet. The rock wyrm must succeed at a ranged touch attack (+10 attack bonus) against its target. Targets struck by the ray must make a Fortitude save (DC 17) or be paralyzed for 1d6+2 minutes.