# Rock Wyrm
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 1d8 (×2)
> >Melee/Ranged: +12/+9
> >Secondary: +7/+4
> >Multiattack: +10/+7
> >M/R_PA: +12/+9
> >2nd/PA: +7/+4
> >MA_PA: +10/+7
> >Itterative: 2
> > xDmg:: Str: +5; Str2: +7; StrOH: +2; StrPA: +5; StrPA2H: +7; StrPAOH: +2
> > xDCs:: Str: 19; Dex: 16; Con: 17; Int: 15; Wis: 16; Cha: 14
> > xFeat:: 3/4 (1)
> >
> >
> > xLang:: 0/1 (1)
<div class="grid-container"><div class="MON">Rock Wyrm</div>
<div class="CR">CR 8 (4,800 XP)</div>
<div class="SOU">Forgotten Realms Campaign Setting</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Large Dragon
**Init** +2
**Senses** scent; **Perception** +13
#### defense
**AC** 21, 11 touch, 19 flat-footed (+2 Dex, +10 natural, –1 size)
**hp** 72 (8d12+24); fast healing 1
**Fort** +9, **Refl** +8, **Will** +8
**Feint** 23, **Demoralize** 20
#### offense
**Speed** 30 ft., fly 50 ft. (clumsy)
**Melee** bite +6 (1d4+3)
**Space** 10 ft., **Reach** 5 ft.
**Special Attacks** mimicry, paralyzing ray
#### statistics
**Str** 20, **Dex** 14, **Con** 17, **Int** 12, **Wis** 14, **Cha** 11
**BAB** +8, **CMB** +14, **CMD** 26, **TA** +12, **RTA** +9
**Feats** [[Combat Reflexes]], [[Multiattack]], [[Weapon Focus]] (bite)
**Skills** Acrobatics +10, Bluff +11, Fly +3, Perception +13, Sense Motive +13, Stealth +11, Use Magic Device +11
**Languages**
#### special abilities
### Mimicry (Ex)
Rock wyrms can mimic most speaking voices perfectly, plus other vocal sounds ranging from coughing and retching to high bird-trills or deep, thunderous croakings. They can remember and perfectly reproduce phrases they have overheard, and they have a knack for echoing vocal mannerisms and catchphrases.
### Paralyzing Ray (Su)
A rock wyrm's third eye can emit a paralyzing ray once every 1d4 rounds. The ray has a range of 75 feet. The rock wyrm must succeed at a ranged touch attack (+10 attack bonus) against its target. Targets struck by the ray must make a Fortitude save (DC 17) or be paralyzed for 1d6+2 minutes.