# Rilmani, Cuprilach >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ <div class="grid-container"><div class="MON">Cuprilach</div> <div class="CR">CR 12 (19,200 XP)</div> <div class="SOU">Fiend Folio pg. 142</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Medium Outsider (rilmani) **Init** +11 **Senses** darkvision 60 ft.; **Perception** +19 #### defense **AC** 33, 18 touch, 25 flat-footed (+7 Dex, +1 dodge, +15 natural; +2 dodge vs. traps) **hp** 126 (12d10+60) **Fort** +13, **Refl** +11, **Will** +12; +2 vs. traps **Feint** 29, **Demoralize** 26 **Defensive Abilities** trap sense, uncanny dodge **DR** 10/good or evil, 10/lawful or chaotic; **SR** 23 **Immune** electricity, poison; **Resist** acid 20, sonic 20 #### offense **Speed** 40 ft., climb 20 ft. **Melee** +2 rapier +21/+16/+11 (1d6+6/18–20) **Ranged** +1 speed composite longbow +20/+20/+15/+10 (1d8+5/×3) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** sneak attack (+3d6), swift strikes **Sepp-Like Abilities** (CL 12th; Concentration +18) > **At will—** _acid arrow_, _detect thoughts_, _knock_, _locate creature_, _misdirection_, _see invisibility_ > **3/day—** _dimension door_, _enervation_, _mislead_, _poison_ > **1/day—** _summon_(level 6, 1d3 ferrumachs, 75%) #### statistics **Str** 19, **Dex** 24, **Con** 20, **Int** 18, **Wis** 19, **Cha** 23 **BAB** +12, **CMB** +16, **CMD** 34, **TA** +16, **RTA** +19 **Feats** [[Deadly Aim]], [[Dodge]], [[Point Blank Shot]], [[Precise Shot]], [[Rapid Shot]], [[Weapon Finesse]] **Skills** Acrobatics +22, Bluff +21, Climb +12, Diplomacy +18, Disable Device +22, Disguise +21, Escape Artist +19, Perception +19, Sense Motive +19, Stealth +22, Survival +19 **Languages** Abyssal, Celestial, Common, Infernal, Undercommon **SQ** hide in plain sight #### special abilities ### Hide in Plain Sight (Su) As long as a cuprilach is within 10 feet of some sort of shadow, in can hide itself from view in the open without anything to actually hide behind. It cannot, however, hide in its own shadow. ### Swift Strikes (Ex) A cuprilach can use a standard action make a full attack, firing all its arrows for the round before one the first hits its mark or stabbing several times with a rapier before a foe has time to recognize it has been struck. This ability makes the cuprilach fiendishly effective in a surprise situation or when it strikes first in a combat, since in can reveal itself and execute a full attack, dealing sneak attack damage with each hit. Using this abilities fatigues the cuprilach for 1d4 rounds. A cuprilach cannot use the swift strikes ability while fatigued or exhausted. #### ecology **Terrain** Outlands **Organization** Solitary or squad (2–8) **Treasure** No coins, double goods, standard items **Advancement** 13–24 HD (Medium-size); 25–36 HD (Large) Cuprilachs are the spies and assassins of the rilmani. When an imbalance can be corrected by the “removal” of a specific individual or small group, cuprilachs are sent in to take care of it. Hairless like an aurumach, a cuprilach in its natural form looks like a lithe and somewhat gaunt person with copper skin, but few creatures ever get to see this form. A cuprilachrarely travels without wearing layers of disguises. Cuprilachs spin webs of lies and deceit like master bards improvising great music. Confident and charismatic, cuprilachs use their skills to infiltrate foes’ forces and impersonate enemies. Individuals of unbalancing power are sometimes shocked to discover that their most trusted confidant or cherished loved one was replaced by a cuprilach years before the rilmani was given the order to strike. ### Combat Cuprilachs vary what tactics they use depending upon the nature and urgency of their mission. Most cuprilachs prefer simple “seek and destroy” missions that allow them to use their magic to locate a target and get close before unleashing a deadly hail of arrows. At other times cuprilachs use their skills to infiltrate an organization or an individual’s life, and then they ply their victims with lies to lure the rilmani’s foes into a dangerous situation that eliminates them. A cuprilach can be summoned using a _summon monster IX_ spell.