# Rilmani, Cuprilach
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >heavy lanceMelee/Ranged: +16/+19
> >Secondary: +11/+14
> >Multiattack: +14/+17
> >M/R_PA: +16/+19
> >2nd/PA: +11/+14
> >MA_PA: +14/+17
> >Itterative: 3
> > xDmg:: Str: +4; Str2: +6; StrOH: +2; StrPA: +4; StrPA2H: +6; StrPAOH: +2
> > xDCs:: Str: 20; Dex: 23; Con: 21; Int: 20; Wis: 20; Cha: 22
> > xFeat:: 5/6 (1)
> > xClasSkil:: Bluff, Climb, Diplomacy, Disguise, Escape Artist, Intimidate, Perception, Sense Motive, Spellcraft, Stealth, Survival
> > SaveDiff:: +/- 4
> > xLang:: 0/4 (4)
<div class="grid-container"><div class="MON">Cuprilach</div>
<div class="CR">CR 12 (19,200 XP)</div>
<div class="SOU">Fiend Folio pg. 142</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Medium Outsider (rilmani)
**Init** +11
**Perception** +4
#### defense
**AC** 32, 17 touch, 25 flat-footed (+7 Dex, +15 natural; +2 dodge vs. traps)
**hp** 120 (12d10+60)
**Fort** +9, **Refl** +15, **Will** +12; +2 vs. traps
**Feint** 29, **Demoralize** 26
**Defensive Abilities** trap sense
**DR** 10/good or evil or lawful or chaotic; **SR** 23
**Immune** electricity, poison; **Resist** acid 20, sonic 20
#### offense
**Speed** 40 ft., climb 20 ft.
**Melee** +1 heavy lance +16/+11 (1d8+11)
**Ranged** ă+1 speed longbow +20/+20/+15/+11 (1d8+1)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** hide in plain sight, sneak attack, swift strikes, trap sense, uncanny dodge
#### statistics
**Str** 19, **Dex** 24, **Con** 20, **Int** 18, **Wis** 19, **Cha** 23
**BAB** +12, **CMB** +16, **CMD** 33, **TA** +16, **RTA** +19
**Feats** [[Dodge]], [[Point Blank Shot]], [[Precise Shot]], [[Rapid Shot]], [[Weapon Finesse]]
**Skills** Bluff +21, Climb +24, Diplomacy +18, Disguise +18, Escape Artist +19, Intimidate +18, Perception +4, Sense Motive +19, Spellcraft +16, Stealth +22, Survival +16
**Languages**
#### special abilities
### Hide in Plain Sight (Su)
As long as a cuprilach is within 10 feet of some sort of shadow, in can hide itself from view in the open without anything to actually hide behind. It cannot, however, hide in its own shadow.
### Sneak Attack (Ex)
Anytime a cuprilach's target is denied a Dexterity bonus, or when a target is flanked by a cuprilach, the cuprilach deals an additional 3d6 points of damage on a successful melee attack.
### Swift Strikes (Ex)
A cuprilach can use a standard action make a full attack, firing all its arrows for the round before one the first hits its mark or stabbing several times with a rapier before a foe has time to recognize it has been struck. This ability makes the cuprilach fiendishly effective in a surprise situation or when it strikes first in a combat, since in can reveal itself and execute a full attack, dealing sneak attack damage with each hit. Using this abilities fatigues the cuprilach for 1d4 rounds. A cuprilach cannot use the swift strikes ability while fatigued or exhausted.
### Trap Sense (Ex)
A cuprilach gains a +2 bonus on Reflex saves made to avoid traps, and a +2 dodge bonus to Armor Class against attacks by traps.
### Uncanny Dodge (Ex)
This ability functions as the rogue class feature of the same name.
#### ecology
**Terrain** Outlands
**Organization** Solitary or squad (2–8)
**Treasure** No coins, double goods, standard items
**Advancement** 13–24 HD (Medium-size); 25–36 HD (Large)
Cuprilachs are the spies and assassins of the rilmani. When animbalance can be corrected by the “removal” of a specific indi-vidual or small group, cuprilachs are sent in to take care of it.Hairless like an aurumach, a cuprilach in its natural formlooks like a lithe and somewhat gaunt person with copperskin, but few creatures ever get to see this form. A cuprilachrarely travels without wearing layers of disguises.Cuprilachs spin webs of lies and deceit like master bardsimprovising great music. Confident and charismatic,cuprilachs use their skills to infiltrate foes’ forces andimpersonate enemies. Individuals of unbalancing power aresometimes shocked to discoverthat their most trusted confidantor cherished loved one wasreplaced by a cuprilach yearsbefore the rilmani was giventhe order to strike.In addition to Rilmani,Common, and Undercommon,cuprilachs speak Abyssal, Celes-tial, and Infernal.