# Razortail >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >wings: 1d4 (×2) > >bite: 1d6 (×2) > >Melee/Ranged: +3/+6 > >Secondary: -2/+1 > >Multiattack: +1/+4 > >M/R_PA: +3/+6 > >2nd/PA: -2/+1 > >MA_PA: +1/+4 > >Itterative: 1 > > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +2; StrPA2H: +3; StrPAOH: +1 > > xDCs:: Str: 13; Dex: 16; Con: 12; Int: 7; Wis: 12; Cha: 13 > > xFeat:: 0/1 (1) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Razortail</div> <div class="CR">CR 2 (600 XP)</div> <div class="SOU">Dragon #280</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Medium Animal **Init** +5 **Senses** blindsight 120 ft.; **Perception** +1 #### defense **AC** 15, 15 touch, 10 flat-footed (+5 Dex) **hp** 10 (2d8+2); fast healing 3 **Fort** +4, **Refl** +8, **Will** +1 **Feint** 12, **Demoralize** 13 **Resist** fire 10 #### offense **Speed** 30 ft., swim 40 ft. **Melee** 2 wings +5 (1d6+3), bite +5 (1d8+3) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** blood frenzy, radiation beam #### statistics **Str** 14, **Dex** 20, **Con** 12, **Int** 2, **Wis** 12, **Cha** 14 **BAB** +1, **CMB** +3, **CMD** 18, **TA** +3, **RTA** +6 **Feats** [[_]]<sup>B</sup> **Skills** Perception +1, Swim +15 **Languages** #### special abilities ### Blood Frenzy (Ex) If a razortail beings its turn within 30 feet of a living, wounded creature can enter a blood frenzy as a free action. The razortail gains a +2 morale bonus to its attack and damage rolls, and gets one addional attack when it makes a full attack. This extra attack does not stack with haste or any similar effect. The bloodfrenzy persists for 3 rounds after which the razortail becomes fatigued. A fatigued razortail cannot enter a blood frenzy. ### Radiation Beam (Ex) A razortail absorbs radioactive energy at a phenomenal rate; this is, in fact, the source of its unusual glowing qualities. Once per minute, as a standard action, a razortail can redirect its stored radioactivity into a narrow beam of intense heat. This beam is emitted from its mouth and has a range of 50 feet. The razortail must make a ranged touch attack (it has a bonus to ranged attacks) to hit a single target with this beam. Any creature hit by the beam takes 3d6 points of fire damage.