# Razoreel Swarm >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >tail slaps: 1d2 (×2) > >bite: 1d2 (×2) > >Melee/Ranged: +18/+32 > >Secondary: +13/+27 > >Multiattack: +16/+30 > >M/R_PA: +18/+32 > >2nd/PA: +13/+27 > >MA_PA: +16/+30 > >Itterative: 4 > > xDmg:: Str: -4; Str2: -6; StrOH: -2; StrPA: -4; StrPA2H: -6; StrPAOH: -2 > > xDCs:: Str: 15; Dex: 29; Con: 22; Int: 15; Wis: 19; Cha: 15 > > xFeat:: 7/9 (2) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Razoreel Swarm</div> <div class="CR">CR 11 (12,800 XP)</div> <div class="SOU">Web</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Diminutive Magical Beast (aquatic, swarm) **Init** +14 **Senses** blindsense 120 ft., darkvision 60 ft., low-light vision; **Perception** +4 #### defense **AC** 24, 24 touch, 14 flat-footed (+10 Dex, +4 size) **hp** 144 (18d10+54) **Fort** +16, **Refl** +23, **Will** +8 **Feint** —, **Demoralize** — **Defensive Abilities** swarm traits **Immune** weapon damage **Resist** acid 10, cold 10 #### offense **Speed** 10 ft., burrow 10 ft., swim 90 ft. **Melee** swarm (4d6 plus distraction) **Space** 10 ft., **Reach** ft. **Special Attacks** deep cut, evasion, penetrate damage reduction #### statistics **Str** 2, **Dex** 30, **Con** 16, **Int** 2, **Wis** 10, **Cha** 2 **BAB** +18, **CMB** —, **CMD** —, **TA** +18, **RTA** +32 **Feats** [[Alertness]], [[Great Fortitude]], [[Improved Initiative]], [[Improved Natural Attack]] (swarm), [[Iron Will]], [[Lightning Reflexes]], [[Stealthy]] **Skills** Perception +4, Swim +25 **Languages** #### special abilities ### Deep Cut (Ex) Any creature that takes damage from a razoreel's swarm attack also takes 1d6 points of Constitution damage, unless it makes a successful CC 22 Fortitude save. This save DC is Constitution-based. ### Evasion (Ex) If a razoreel swarm makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, it instead takes no damage. ### Penetrate Damage Reduction (Su) Razoreels are supernaturally sharp, and damage done by a razoreel swarm is treated as a magic weapon for the purpose of dealing damage to creatures with damage reduction. This damage also ignores all hardness an object or creature may possess.