# Razoreel Swarm
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >tail slaps: 1d2 (×2)
> >bite: 1d2 (×2)
> >Melee/Ranged: +18/+32
> >Secondary: +13/+27
> >Multiattack: +16/+30
> >M/R_PA: +18/+32
> >2nd/PA: +13/+27
> >MA_PA: +16/+30
> >Itterative: 4
> > xDmg:: Str: -4; Str2: -6; StrOH: -2; StrPA: -4; StrPA2H: -6; StrPAOH: -2
> > xDCs:: Str: 15; Dex: 29; Con: 22; Int: 15; Wis: 19; Cha: 15
> > xFeat:: 7/9 (2)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Razoreel Swarm</div>
<div class="CR">CR 11 (12,800 XP)</div>
<div class="SOU">Web</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Diminutive Magical Beast (aquatic, swarm)
**Init** +14
**Senses** blindsense 120 ft., darkvision 60 ft., low-light vision; **Perception** +4
#### defense
**AC** 24, 24 touch, 14 flat-footed (+10 Dex, +4 size)
**hp** 144 (18d10+54)
**Fort** +16, **Refl** +23, **Will** +8
**Feint** —, **Demoralize** —
**Defensive Abilities** swarm traits
**Immune** weapon damage **Resist** acid 10, cold 10
#### offense
**Speed** 10 ft., burrow 10 ft., swim 90 ft.
**Melee** swarm (4d6 plus distraction)
**Space** 10 ft., **Reach** ft.
**Special Attacks** deep cut, evasion, penetrate damage reduction
#### statistics
**Str** 2, **Dex** 30, **Con** 16, **Int** 2, **Wis** 10, **Cha** 2
**BAB** +18, **CMB** —, **CMD** —, **TA** +18, **RTA** +32
**Feats** [[Alertness]], [[Great Fortitude]], [[Improved Initiative]], [[Improved Natural Attack]] (swarm), [[Iron Will]], [[Lightning Reflexes]], [[Stealthy]]
**Skills** Perception +4, Swim +25
**Languages**
#### special abilities
### Deep Cut (Ex)
Any creature that takes damage from a razoreel's swarm attack also takes 1d6 points of Constitution damage, unless it makes a successful CC 22 Fortitude save. This save DC is Constitution-based.
### Evasion (Ex)
If a razoreel swarm makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, it instead takes no damage.
### Penetrate Damage Reduction (Su)
Razoreels are supernaturally sharp, and damage done by a razoreel swarm is treated as a magic weapon for the purpose of dealing damage to creatures with damage reduction. This damage also ignores all hardness an object or creature may possess.