# Rasclinn >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d6 (×2) > >Melee/Ranged: +5/+3 > >Secondary: +0/-2 > >Multiattack: +3/+1 > >M/R_PA: +5/+3 > >2nd/PA: +0/-2 > >MA_PA: +3/+1 > >Itterative: 1 > > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +2; StrPA2H: +3; StrPAOH: +1 > > xDCs:: Str: 13; Dex: 11; Con: 13; Int: 7; Wis: 13; Cha: 11 > > xFeat:: 2/2 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Rasclinn</div> <div class="CR">CR 3 (800 XP)</div> <div class="SOU">Dungeon #111</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Medium Magical Beast (psionic) **Init** +0 **Senses** darkvision 60 ft., low-light vision; **Perception** +8 #### defense **AC** 18, 10 touch, 18 flat-footed (+8 natural) **hp** 24 (3d10+9) **Fort** +5, **Refl** +3, **Will** +3 **Feint** 15, **Demoralize** 15 #### offense **Speed** 50 ft. **Melee** bite +7 (1d3-4) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** rage #### statistics **Str** 15, **Dex** 10, **Con** 15, **Int** 2, **Wis** 15, **Cha** 11 **BAB** +3, **CMB** +5, **CMD** 15, **TA** +5, **RTA** +3 **Feats** [[Run]], [[Toughness]] **Skills** Perception +8 **Languages** #### special abilities ### Rage (Ex) If a rasclinn falls unconscious or dies in combat, all other rasclinn in the fight fly into a berserk rage on their next turn, biting madly until either they or their foes are dead. Each rasclinn gains +4 to Strength, +4 to Constitution, and -2 to Armor Class. Rasclinns cannot end their rage voluntarily.