# Rasclinn
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 1d6 (×2)
> >Melee/Ranged: +5/+3
> >Secondary: +0/-2
> >Multiattack: +3/+1
> >M/R_PA: +5/+3
> >2nd/PA: +0/-2
> >MA_PA: +3/+1
> >Itterative: 1
> > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +2; StrPA2H: +3; StrPAOH: +1
> > xDCs:: Str: 13; Dex: 11; Con: 13; Int: 7; Wis: 13; Cha: 11
> > xFeat:: 2/2 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Rasclinn</div>
<div class="CR">CR 3 (800 XP)</div>
<div class="SOU">Dungeon #111</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Medium Magical Beast (psionic)
**Init** +0
**Senses** darkvision 60 ft., low-light vision; **Perception** +8
#### defense
**AC** 18, 10 touch, 18 flat-footed (+8 natural)
**hp** 24 (3d10+9)
**Fort** +5, **Refl** +3, **Will** +3
**Feint** 15, **Demoralize** 15
#### offense
**Speed** 50 ft.
**Melee** bite +7 (1d3-4)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** rage
#### statistics
**Str** 15, **Dex** 10, **Con** 15, **Int** 2, **Wis** 15, **Cha** 11
**BAB** +3, **CMB** +5, **CMD** 15, **TA** +5, **RTA** +3
**Feats** [[Run]], [[Toughness]]
**Skills** Perception +8
**Languages**
#### special abilities
### Rage (Ex)
If a rasclinn falls unconscious or dies in combat, all other rasclinn in the fight fly into a berserk rage on their next turn, biting madly until either they or their foes are dead. Each rasclinn gains +4 to Strength, +4 to Constitution, and -2 to Armor Class. Rasclinns cannot end their rage voluntarily.