# Raiment
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >touchMelee/Ranged: +6/+5
> >Secondary: +1/+0
> >Multiattack: +4/+3
> >M/R_PA: +6/+5
> >2nd/PA: +1/+0
> >MA_PA: +4/+3
> >Itterative: 1
> > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +3; StrPA2H: +4; StrPAOH: +1
> > xDCs:: Str: 14; Dex: 13; Con: 11; Int: 11; Wis: 12; Cha: 9
> > xFeat:: —/0 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Raiment</div>
<div class="CR">CR 1 (400 XP)</div>
<div class="SOU">Libris Mortis</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Small Undead
**Init** +2
**Senses** blindsight 60 ft., darkvision 60 ft.; **Perception** +1
#### defense
**AC** 14, 13 touch, 12 flat-footed (+2 Dex, +1 natural, +1 size)
**hp** 6 (3d8-6)
**Fort** -1, **Refl** +3, **Will** +4
**Feint** —, **Demoralize** —
**DR** 5/magic
#### offense
**Speed** 20 ft.
**Melee** incorporeal touch +11 (1d6 plus disease)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** strangle
#### statistics
**Str** 16, **Dex** 14, **Con** —, **Int** —, **Wis** 13, **Cha** 7
**BAB** +2, **CMB** +4, **CMD** 16, **TA** +6, **RTA** +5
**Skills** Perception +1
**Languages**
#### special abilities
### Strangle (Ex)
Because it wraps itself around its victim's neck, a creature in the raiment's grasp cannot speak or cast spells that have verbal components.