# Raiment >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >touchMelee/Ranged: +6/+5 > >Secondary: +1/+0 > >Multiattack: +4/+3 > >M/R_PA: +6/+5 > >2nd/PA: +1/+0 > >MA_PA: +4/+3 > >Itterative: 1 > > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +3; StrPA2H: +4; StrPAOH: +1 > > xDCs:: Str: 14; Dex: 13; Con: 11; Int: 11; Wis: 12; Cha: 9 > > xFeat:: —/0 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Raiment</div> <div class="CR">CR 1 (400 XP)</div> <div class="SOU">Libris Mortis</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Small Undead **Init** +2 **Senses** blindsight 60 ft., darkvision 60 ft.; **Perception** +1 #### defense **AC** 14, 13 touch, 12 flat-footed (+2 Dex, +1 natural, +1 size) **hp** 6 (3d8-6) **Fort** -1, **Refl** +3, **Will** +4 **Feint** —, **Demoralize** — **DR** 5/magic #### offense **Speed** 20 ft. **Melee** incorporeal touch +11 (1d6 plus disease) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** strangle #### statistics **Str** 16, **Dex** 14, **Con** —, **Int** —, **Wis** 13, **Cha** 7 **BAB** +2, **CMB** +4, **CMD** 16, **TA** +6, **RTA** +5 **Skills** Perception +1 **Languages** #### special abilities ### Strangle (Ex) Because it wraps itself around its victim's neck, a creature in the raiment's grasp cannot speak or cast spells that have verbal components.