# Raggamoffyn >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >slams: 1d4 (×2) > >Melee/Ranged: +5/+5 > >Secondary: +0/+0 > >Multiattack: +3/+3 > >M/R_PA: +5/+5 > >2nd/PA: +0/+0 > >MA_PA: +3/+3 > >Itterative: 1 > > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +2; StrPA2H: +3; StrPAOH: +1 > > xDCs:: Str: 13; Dex: 13; Con: 11; Int: 11; Wis: 13; Cha: 14 > > xFeat:: 2/2 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Raggamoffyn</div> <div class="CR">CR 3 (800 XP)</div> <div class="SOU">Monster Manual 2</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Medium Construct **Init** +2 **Perception** +2 #### defense **AC** 17, 12 touch, 15 flat-footed (+2 Dex, +5 natural) **hp** 35 (3d10+20) **Fort** +1, **Refl** +3, **Will** +3 **Feint** 15, **Demoralize** 15 #### offense **Speed** 30 ft., fly 30 ft. (clumsy) **Melee** 2 slams +6 (1d3+3 plus grab) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** control host, glitterdust, wrap **Spell-Like Abilities** (CL 5th; Concentration +8) > **1/day**— glitterdust (DC 15) > At will — create sound, detect psionics > 3/day — conceal thoughts #### statistics **Str** 14, **Dex** 15, **Con** —, **Int** 10, **Wis** 15, **Cha** 17 **BAB** +3, **CMB** +5, **CMD** 17, **TA** +5, **RTA** +5 **Feats** [[Dodge]], [[Stealthy]] **Skills** Fly -3, Perception +2, Stealth +7 **Languages** #### special abilities ### Control Host (Su) A raggamoffyn can attempt to take control of any creature it has wrapped (see below). This ability functions like the dominate monster spell (caster level 18th; Will save DC 17. As a free action, the monster may relinquish control over its host by physically and mentally disengaging itself from the latter's body. Use the captured one template for a creature under the control of a raggamoffyn. ### Glitterdust (Sp) Once per day, a guttersnipe can use glitterdust (caster level 5th; save DC 15). ### Wrap (Ex) With a successful grapple check, a raggamoffyn can wrap itself around any foe it has already grabbed with another successful grapple check. The monster forms a skintight layer around the wrapped creature, covering it from head to toe but leaving enough space for the creature to breathe through its mouth and nose. Attacks on such a target deal half their damage to the monster and half to the wrapped creature. An affected creature can extract itself by making a successful grapple check. Once it has wrapped a creature, the raggamoffyn can attempt to control it on its next action.