# Raggamoffyn
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >slams: 1d4 (×2)
> >Melee/Ranged: +5/+5
> >Secondary: +0/+0
> >Multiattack: +3/+3
> >M/R_PA: +5/+5
> >2nd/PA: +0/+0
> >MA_PA: +3/+3
> >Itterative: 1
> > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +2; StrPA2H: +3; StrPAOH: +1
> > xDCs:: Str: 13; Dex: 13; Con: 11; Int: 11; Wis: 13; Cha: 14
> > xFeat:: 2/2 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Raggamoffyn</div>
<div class="CR">CR 3 (800 XP)</div>
<div class="SOU">Monster Manual 2</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Medium Construct
**Init** +2
**Perception** +2
#### defense
**AC** 17, 12 touch, 15 flat-footed (+2 Dex, +5 natural)
**hp** 35 (3d10+20)
**Fort** +1, **Refl** +3, **Will** +3
**Feint** 15, **Demoralize** 15
#### offense
**Speed** 30 ft., fly 30 ft. (clumsy)
**Melee** 2 slams +6 (1d3+3 plus grab)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** control host, glitterdust, wrap
**Spell-Like Abilities** (CL 5th; Concentration +8)
> **1/day**— glitterdust (DC 15)
> At will — create sound, detect psionics
> 3/day — conceal thoughts
#### statistics
**Str** 14, **Dex** 15, **Con** —, **Int** 10, **Wis** 15, **Cha** 17
**BAB** +3, **CMB** +5, **CMD** 17, **TA** +5, **RTA** +5
**Feats** [[Dodge]], [[Stealthy]]
**Skills** Fly -3, Perception +2, Stealth +7
**Languages**
#### special abilities
### Control Host (Su)
A raggamoffyn can attempt to take control of any creature it has wrapped (see below). This ability functions like the dominate monster spell (caster level 18th; Will save DC 17. As a free action, the monster may relinquish control over its host by physically and mentally disengaging itself from the latter's body. Use the captured one template for a creature under the control of a raggamoffyn.
### Glitterdust (Sp)
Once per day, a guttersnipe can use glitterdust (caster level 5th; save DC 15).
### Wrap (Ex)
With a successful grapple check, a raggamoffyn can wrap itself around any foe it has already grabbed with another successful grapple check. The monster forms a skintight layer around the wrapped creature, covering it from head to toe but leaving enough space for the creature to breathe through its mouth and nose. Attacks on such a target deal half their damage to the monster and half to the wrapped creature. An affected creature can extract itself by making a successful grapple check. Once it has wrapped a creature, the raggamoffyn can attempt to control it on its next action.