# Queen Of Chaos
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >touchMelee/Ranged: +53/+45
> >Secondary: +48/+40
> >Multiattack: +51/+43
> >M/R_PA: +41/+33
> >2nd/PA: +36/+28
> >MA_PA: +39/+31
> >Itterative: 4
> > xDmg:: Str: +9; Str2: +13; StrOH: +4; StrPA: +33; StrPA2H: +49; StrPAOH: +16
> > xDCs:: Str: 42; Dex: 34; Con: 45; Int: 44; Wis: 44; Cha: 44
> > xFeat:: 12/23 (11)
> > xClasSkil:: Acrobatics, Bluff, Climb, Diplomacy, Escape Artist, Intimidate, Knowledge (arcana), Knowledge (dungeoneering), Knowledge (history), Knowledge (nature), Knowledge (planes), Knowledge (religion), Perception, Sense Motive, Spellcraft, Stealth, Survival
> > SaveDiff:: +/- 10
> > xLang:: 0/11 (11)
<div class="grid-container"><div class="MON">Queen Of Chaos</div>
<div class="CR">CR 57 (107,374,182,400 XP)</div>
<div class="SOU">Converted</div>
<div class="SYS">Dungeons & Dragons OSR</div></div>
CE Huge Outsider (chaotic, evil)
**Init** +5
**Senses** darkvision 60 ft.; **Perception** +64
#### defense
**AC** 31, 9 touch, 30 flat-footed (+1 Dex, +22 natural, -2 size)
**hp** 782 (46d10+552); regeneration 10 (good weapons)
**Fort** +27, **Refl** +26, **Will** +36
**Feint** 74, **Demoralize** 67
**DR** 30/silver; **SR** 68
#### offense
**Speed** 20 ft.
**Melee** incorporeal touch +6 (1d4)
**Space** 20 ft., **Reach** 10 ft. (60 ft. with primary tentacles)
**Special Attacks** chaos gate, empathic link, noxious cloud, press, tear
#### statistics
**Str** 29, **Dex** 13, **Con** 34, **Int** 32, **Wis** 32, **Cha** 32
**BAB** +46, **CMB** +45, **CMD** 56, **TA** +53, **RTA** +45
**Feats** [[Alertness]], [[bite), [[Blind-fight]], [[Cleave]], [[Combat Casting]], [[Dodge]], [[Great Cleave]], [[Improved Initiative]], [[Multiattack]], [[Power Attack]], [[tentacle]], [[Weapon Focus]] (trident]]
**Skills** Acrobatics +47 (-4 when jumping), Bluff +60, Climb +55, Diplomacy +57, Escape Artist +47, Intimidate +57, Knowledge (arcana) +57, Knowledge (dungeoneering) +57, Knowledge (history) +57, Knowledge (nature) +57, Knowledge (planes) +60, Knowledge (religion) +57, Perception +64, Sense Motive +64, Spellcraft +57, Stealth +46, Survival +57
**Languages**
#### special abilities
### Chaos Gate (Su)
Three times per hour, when the Queen of Chaos detects the Rod being used, she can create a gate within 30 feet of her. The other end opens on Limbo or the Material Plane 30-120 feet away from the current wielder of the Rod. For each piece of the Rod that has been assembled, subtract 10 feet from the distance the gate appears in front of the wielder. Through this gate, the Queen will send a pack or troupe of spider-demons to slay the wielder and retrieve the Rod. Any creature, save the Queen, a demon, or a creature native to Limbo, that steps through the gate (on either side) has a 25% chance of being swept to a random outer plane of existence. Objects and magical effects cannot pass through the chaos gate unless worn or carried.
### Empathic Link (Su)
The Queen has a sixth sense concerning the Rod of Seven Parts and can sense its precise location when a creature begins assembling the pieces or when the wielder uses one of the Rod's powers. This ability is not inhibited by distance or plane, though she can only detect the Rod if it is on Limbo, the Material Plane, or the current plane in which she is traveling.
### Noxious Cloud (Su)
Affected as by deeper darkness and stinking cloud, cone, 30 feet, every hour; Fortitude save (DC 35).
### Press (Ex)
The Queen may place a pinned opponent under her massive lower body. Creatures take an additional 2d6+9 points of bludgeoning damage each time she maintains a pin.
### Tear (Ex)
A beak hidden among her tentacles automatically bites a trapped opponent for 2d6+4 points of damage each round.