# Protectar
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 1d6 (×2)
> >Melee/Ranged: +4/+3
> >Secondary: -1/-2
> >Multiattack: +2/+1
> >M/R_PA: +4/+3
> >2nd/PA: -1/-2
> >MA_PA: +2/+1
> >Itterative: 1
> > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +2; StrPA2H: +3; StrPAOH: +1
> > xDCs:: Str: 13; Dex: 12; Con: 13; Int: 11; Wis: 12; Cha: 13
> > xFeat:: 1/1 (0)
> > xClasSkil:: Diplomacy, Fly, Heal, Knowledge (religion), Perception, Survival
> > SaveDiff:: +/- 3
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Protectar</div>
<div class="CR">CR 2 (600 XP)</div>
<div class="SOU">Miniatures Handbook</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
NG Medium Outsider (good)
**Init** +1
**Senses** darkvision 60 ft.; **Perception** +6
#### defense
**AC** 18, 11 touch, 17 flat-footed (+5 armor, +1 Dex, +2 shield)
**hp** 14 (2d10+4)
**Fort** +2, **Refl** +4, **Will** +4
**Feint** 13, **Demoralize** 13
#### offense
**Speed** 30 ft. (20 ft. in armor), fly 60 ft. (good, 40 ft. in armor)
**Melee** bite +6 (1d6+4)
**Space** 5 ft., **Reach** 5 ft.
**Spell-Like Abilities** (CL 2nd; Concentration +4)
> **At will**— tongues
> **3/day**— cure light wounds (DC 13)
> At will — detect thoughts (DC 15), mage armor
> sound burst (DC 15)
> 3/day — hold monster (DC 18), invisibility, lightning bolt (DC 16), telekinesis (DC 18)
> 1/day — dimension door
#### statistics
**Str** 15, **Dex** 12, **Con** 15, **Int** 10, **Wis** 12, **Cha** 15
**BAB** +2, **CMB** +4, **CMD** 15, **TA** +4, **RTA** +3
**Feats** [[Combat Casting]]
**Languages**