# Protectar >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d6 (×2) > >Melee/Ranged: +4/+3 > >Secondary: -1/-2 > >Multiattack: +2/+1 > >M/R_PA: +4/+3 > >2nd/PA: -1/-2 > >MA_PA: +2/+1 > >Itterative: 1 > > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +2; StrPA2H: +3; StrPAOH: +1 > > xDCs:: Str: 13; Dex: 12; Con: 13; Int: 11; Wis: 12; Cha: 13 > > xFeat:: 1/1 (0) > > xClasSkil:: Diplomacy, Fly, Heal, Knowledge (religion), Perception, Survival > > SaveDiff:: +/- 3 > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Protectar</div> <div class="CR">CR 2 (600 XP)</div> <div class="SOU">Miniatures Handbook</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> NG Medium Outsider (good) **Init** +1 **Senses** darkvision 60 ft.; **Perception** +6 #### defense **AC** 18, 11 touch, 17 flat-footed (+5 armor, +1 Dex, +2 shield) **hp** 14 (2d10+4) **Fort** +2, **Refl** +4, **Will** +4 **Feint** 13, **Demoralize** 13 #### offense **Speed** 30 ft. (20 ft. in armor), fly 60 ft. (good, 40 ft. in armor) **Melee** bite +6 (1d6+4) **Space** 5 ft., **Reach** 5 ft. **Spell-Like Abilities** (CL 2nd; Concentration +4) > **At will**— tongues > **3/day**— cure light wounds (DC 13) > At will — detect thoughts (DC 15), mage armor > sound burst (DC 15) > 3/day — hold monster (DC 18), invisibility, lightning bolt (DC 16), telekinesis (DC 18) > 1/day — dimension door #### statistics **Str** 15, **Dex** 12, **Con** 15, **Int** 10, **Wis** 12, **Cha** 15 **BAB** +2, **CMB** +4, **CMD** 15, **TA** +4, **RTA** +3 **Feats** [[Combat Casting]] **Languages**