# Prismasaurus >[!rimg]+ > ![[Placeholder2.png]] <div class="grid-container"><div class="MON">Prismasaurus</div> <div class="CR">CR 28 (4,915,200 XP)</div> <div class="SOU">Epic Level Handbook pg. 210</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Huge Magical Beast **Init** +15 **Senses** low-light vision, **Perception** +77 **Aura** prismatic emanation (20 ft.) #### defense **AC** 55, 15 touch, 48 flat-footed (+7 Dex, +40 natural, -2 size) **hp** 1020 (60d10+720) **Fort** +41, **Refl** +39, **Will** +26 **Feint** 74, **Demoralize** 74 **Defensive Abilities** prismatic blur **DR** 10/—; **SR** 39 **Immune** mind-affecting, poison, petrification, teleportation; **Resist** acid 30, electricity 30, fire 30 #### offense **Speed** 30 ft. **Melee** bite +73 (2d6+11/19-20 plus stun), tail +68 (2d6+5 plus trip) **Space** 15 ft., **Reach** 10 ft. #### statistics **Str** 32, **Dex** 25, **Con** 29, **Int** 4, **Wis** 19, **Cha** 10 **BAB** +60, **CMB** +57, **CMD** 74 (78 vs. trip), **TA** +69, **RTA** +65 **Feats** [[Alertness]], [[Bounding Assault]], [[Cleave]], [[Combat Reflexes]], [[Devastating Critical]], [[Diehard]], [[Dodge]], [[Endurance]], [[Epic Endurance]], [[Epic Toughness]], [[Epic Weapon Focus]] (bite), [[Epic Weapon Focus]] (tail), [[Great Cleave]], [[Greater Overrun]], [[Greater Weapon Focus]] (bite), [[Greater Weapon Focus]] (tail), [[Improved Bull Rush]], [[Improved Critical]] (bite), [[Improved Initiative]], [[Improved Overrun]], [[Improved Sunder]], [[Iron Will]], [[Overwhelming Critical]], [[Mobility]], [[Power Attack]], [[Skill Focus]] (perception), [[Spring Attack]], [[Superior Initiative]], [[Weapon Focus]] (bite), [[Weapon Focus]] (tail) **Skills** Perception +77 #### special abilities ### Prismatic Blur (Ex) The reflected and refracted light that constantly surrounds the creature blurs the creature's outline and makes it difficult to properly target. While in an area of dim illumination, the prismasaurus gains concealment. In areas of brighter light, it gains total concealment. ### Prismatic Emanations (Su) While in areas of dim or brighter light, the reflected and refracted light from the prismasaurus's crystalline ridge functions like a prismatic spray. Any creature of less than 8 HD that is within the aura is automatically blinded for 2d4 rounds. In addition, any creature within the aura is randomly struck by one or more rays of light, as if by _prismatic spray_. The save DC against the ray's effects is 49. The save DC is Constitution-based. ### Stun (Ex) The prismasaurus’s powerful bite can deliver a stunning blow. A creature struck by this attack must succeed on a DC 51 Fortitude save or be dazed for 1 round. If the strike is a critical hit and the target fails its save, it is instead stunned for 1d4 rounds. The save DC is Strength-based. #### ecology **Terrain** Any land **Organization** Solitary or pair **Treasure** None **Advancement** 61–90 HD (Huge); 91–150 HD (Gargantuan) The prismasaurus’s dazzling scales create a deadly rain-bow of effects for all who behold it. A prismasaurus is about 20 feet long from nose to base of tail, and stands around 8 feet tall at the shoulder. It has a bony ridge that runs from the back of its neck all the way down to the base of its tail that is covered with special crystalline scales. The creature’s snout is elongated, and it possesses a jaw full of powerful, crushing teeth. The tip of a prismasaurus’s tail is a thick, bony bulge with horny protrusions all over it. ### Combat The beast’s ridge scales, magical in nature, reflect and refract the light in a myriad of colors, accompanied by a host of arcane energies that make the beast a formidable opponent. Through the use of these energies, the prismasaurus incapacitates its opponents and then feeds, able to consume its prey regardless of whatever state it might be in due to the prismatic effects applied to it. A creature of meager intelligence but surprising speed, it wades into combat against similarly sized foes in a straight-forward manner. If faced with multiple smaller foes, it will rush to a foe to attack with its tail and bite, overrunning as many others as it can.