# Phasm
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >heat touchesMelee/Ranged: +12/+13
> >Secondary: +7/+8
> >Multiattack: +10/+11
> >M/R_PA: +12/+13
> >2nd/PA: +7/+8
> >MA_PA: +10/+11
> >Itterative: 3
> > xDmg:: Str: +1; Str2: +1; StrOH: +0; StrPA: +1; StrPA2H: +1; StrPAOH: +0
> > xDCs:: Str: 18; Dex: 19; Con: 19; Int: 20; Wis: 19; Cha: 19
> > xFeat:: 6/8 (2)
> >
> >
> > xLang:: 0/3 (3)
<div class="grid-container"><div class="MON">Phasm</div>
<div class="CR">CR 7 (3,200 XP)</div>
<div class="SOU">Monster Manual</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CN Medium Aberration (shapechanger)
**Init** +6
**Senses** tremorsense 60 ft., scent; **Perception** +24
#### defense
**AC** 17, 12 touch, 15 flat-footed (+2 Dex, +5 natural)
**hp** 90 (15d8+30)
**Fort** +7, **Refl** +7, **Will** +11
**Feint** 23, **Demoralize** 27
**Defensive Abilities** amorphous
#### offense
**Speed** 30 ft.
**Melee** 2 heat touches +6 (1d10)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** tremorsense
#### statistics
**Str** 12, **Dex** 15, **Con** 15, **Int** 16, **Wis** 15, **Cha** 14
**BAB** +11, **CMB** +12, **CMD** 24, **TA** +12, **RTA** +13
**Feats** [[Alertness]], [[Blind-fight]], [[Combat Reflexes]], [[Dodge]], [[Improved Initiative]], [[Mobility]]
**Skills** Bluff +17, Climb +19, Craft +18 (any one), Diplomacy +17, Disguise +17, Perception +24, Survival +20
**Languages**
#### special abilities
### Tremorsense (Ex)
A phasm can automatically sense the location of anything within 60 feet that is in contact with the ground, so long as it is touching the ground itself.