# Phasm >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >heat touchesMelee/Ranged: +12/+13 > >Secondary: +7/+8 > >Multiattack: +10/+11 > >M/R_PA: +12/+13 > >2nd/PA: +7/+8 > >MA_PA: +10/+11 > >Itterative: 3 > > xDmg:: Str: +1; Str2: +1; StrOH: +0; StrPA: +1; StrPA2H: +1; StrPAOH: +0 > > xDCs:: Str: 18; Dex: 19; Con: 19; Int: 20; Wis: 19; Cha: 19 > > xFeat:: 6/8 (2) > > > > > > xLang:: 0/3 (3) <div class="grid-container"><div class="MON">Phasm</div> <div class="CR">CR 7 (3,200 XP)</div> <div class="SOU">Monster Manual</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CN Medium Aberration (shapechanger) **Init** +6 **Senses** tremorsense 60 ft., scent; **Perception** +24 #### defense **AC** 17, 12 touch, 15 flat-footed (+2 Dex, +5 natural) **hp** 90 (15d8+30) **Fort** +7, **Refl** +7, **Will** +11 **Feint** 23, **Demoralize** 27 **Defensive Abilities** amorphous #### offense **Speed** 30 ft. **Melee** 2 heat touches +6 (1d10) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** tremorsense #### statistics **Str** 12, **Dex** 15, **Con** 15, **Int** 16, **Wis** 15, **Cha** 14 **BAB** +11, **CMB** +12, **CMD** 24, **TA** +12, **RTA** +13 **Feats** [[Alertness]], [[Blind-fight]], [[Combat Reflexes]], [[Dodge]], [[Improved Initiative]], [[Mobility]] **Skills** Bluff +17, Climb +19, Craft +18 (any one), Diplomacy +17, Disguise +17, Perception +24, Survival +20 **Languages** #### special abilities ### Tremorsense (Ex) A phasm can automatically sense the location of anything within 60 feet that is in contact with the ground, so long as it is touching the ground itself.