# Phaerlock
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >claws: 1d4 (×2)
> >bite: 1d6 (×2)
> >Melee/Ranged: +3/+1
> >Secondary: -2/-4
> >Multiattack: +1/-1
> >M/R_PA: +3/+1
> >2nd/PA: -2/-4
> >MA_PA: +1/-1
> >Itterative: 1
> > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +2; StrPA2H: +3; StrPAOH: +1
> > xDCs:: Str: 13; Dex: 11; Con: 13; Int: 10; Wis: 11; Cha: 13
> > xFeat:: 1/1 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Phaerlock</div>
<div class="CR">CR 2 (600 XP)</div>
<div class="SOU">Underdark</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
NE Medium Humanoid (reptilian)
**Init** +0
**Senses** all-around vision; **Perception** +0
#### defense
**AC** 17, 10 touch, 17 flat-footed (+7 natural)
**hp** 12 (2d8+4)
**Fort** +5, **Refl** +0, **Will** +0
**Feint** 11, **Demoralize** 12
#### offense
**Speed** 30 ft.
**Melee** 2 claws +21 touch (1d8 plus 3d6 cold), bite +22 touch (1d8 plus 3d6 cold)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** hold breath, share pain
#### statistics
**Str** 15, **Dex** 10, **Con** 14, **Int** 9, **Wis** 11, **Cha** 14
**BAB** +1, **CMB** +3, **CMD** 13, **TA** +3, **RTA** +1
**Feats** [[Multiattack]]
**Skills** Perception +0, Swim +4
**Languages**
#### special abilities
### Hold Breath (Ex)
As a holdover from its lost aquatic lineage, a phaerlock can hold its breath for a number of rounds equal to four times its Constitution score before it risks drowning.
### Share Pain (Su)
As a standard action, a phaerlock can fix its gaze on a single opponent within 30 feet. This gaze paralyzes the target with horrible pain for 1 round and leaves it shaken for 2d4 rounds after the paralysis wears off (Fort DC 13 negates both effects). The save DC is Charisma-based. Constructs, elementals, oozes, plants, and undead are immune to this ability.