# Phaerlock >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >claws: 1d4 (×2) > >bite: 1d6 (×2) > >Melee/Ranged: +3/+1 > >Secondary: -2/-4 > >Multiattack: +1/-1 > >M/R_PA: +3/+1 > >2nd/PA: -2/-4 > >MA_PA: +1/-1 > >Itterative: 1 > > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +2; StrPA2H: +3; StrPAOH: +1 > > xDCs:: Str: 13; Dex: 11; Con: 13; Int: 10; Wis: 11; Cha: 13 > > xFeat:: 1/1 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Phaerlock</div> <div class="CR">CR 2 (600 XP)</div> <div class="SOU">Underdark</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> NE Medium Humanoid (reptilian) **Init** +0 **Senses** all-around vision; **Perception** +0 #### defense **AC** 17, 10 touch, 17 flat-footed (+7 natural) **hp** 12 (2d8+4) **Fort** +5, **Refl** +0, **Will** +0 **Feint** 11, **Demoralize** 12 #### offense **Speed** 30 ft. **Melee** 2 claws +21 touch (1d8 plus 3d6 cold), bite +22 touch (1d8 plus 3d6 cold) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** hold breath, share pain #### statistics **Str** 15, **Dex** 10, **Con** 14, **Int** 9, **Wis** 11, **Cha** 14 **BAB** +1, **CMB** +3, **CMD** 13, **TA** +3, **RTA** +1 **Feats** [[Multiattack]] **Skills** Perception +0, Swim +4 **Languages** #### special abilities ### Hold Breath (Ex) As a holdover from its lost aquatic lineage, a phaerlock can hold its breath for a number of rounds equal to four times its Constitution score before it risks drowning. ### Share Pain (Su) As a standard action, a phaerlock can fix its gaze on a single opponent within 30 feet. This gaze paralyzes the target with horrible pain for 1 round and leaves it shaken for 2d4 rounds after the paralysis wears off (Fort DC 13 negates both effects). The save DC is Charisma-based. Constructs, elementals, oozes, plants, and undead are immune to this ability.