# Phaerimm, young adult
>[!rimg]+
> ![[Placeholder2.png]]
*An immense, conical creature floats in the air ahead. The ovoid disk at its top is actually an immense, toothed maw, and its four arms are clawed. The other end of its body is tipped with a single, razor-sharp stinger*
<div class="grid-container"><div class="MON">Young Adult Phaerimm</div>
<div class="CR">CR 9 (6,400 XP)</div>
<div class="SOU">Lost Empires of Faerûn pg. 187</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
NE Medium Aberration
**Init** +5
**Senses** darkvision 60 ft., detect magic, see invisibility; **Perception** +13
#### defense
**AC** 21, 11 touch, 20 flat-footed (+1 Dex, +10 natural)
**hp** 39 (7d8+7)
**Fort** +3, **Refl** +3, **Will** +8
**Feint** 20, **Demoralize** 20
**SR** 20
**Immune** petrification, polymorph
#### offense
**Speed** fly 30 ft. (perfect); floating
**Melee** 4 claws +6 (1d4+1), bite +4 (1d8+1), sting +4 (1d6 plus poison)
**Space** 5 ft., **Reach** 5 ft. (0 ft. with bite)
**Sorcerer Spells Known** (CL 7th, Concentration +10)
> **0 (at-will)—** _bleed_, _mage hand_, _mending_, _open/close_, _prestidigitation_, _ray of frost_, _read magic_
> **1st (7/day)—** _charm person_, _ear-piercing scream_, _magic missile_, _shield_, _unprepared combatant_
> **2nd (7/day)—** _mirror image_, _oppressive boredom_, _scorching ray_
> **3rd (5/day)—** _hold person_, _lightning bolt_
#### statistics
**Str** 12, **Dex** 13, **Con** 12, **Int** 15, **Wis** 16, **Cha** 17
**BAB** +5, **CMB** +6, **CMD** 17, **TA** +6, **RTA** +6
**Feats** [[Combat Casting]], [[Eschew Materials]]<sup>B</sup>, [[Improved Initiative]], [[Multiattack]], [[Spell Focus]] (enchantment),
**Skills** Acrobatics +11, Escape Artist +11, Fly +19, Perception +13, Sense Motive +10, Spellcraft +12
**Languages** Aklo; telepathy 100 ft.
#### special abilities
### Poison (Su)
Sting—injury; *save* Fort DC 17; *frequency* 1/round for 2 rounds; *initial effect* paralysis and levitation for 2d4 rounds, *secondary effect* paralysis and levitation for 1d3 hours; *cure* 2 consecutive saves. The save DC is Constitution-based.
#### tactics
#### ecology
**Terrain** Underground
**Organization** solitary or clutch (2–5)
**Treasure** Double
**Advancement** By age category
Phaerimms are evil magicians who would gladly erase all other beings from existence. The fact that they have not yet done so is probably attributable to the fact that they would lack serviceable slaves to torture for sport if they did.
Millennia ago, the phaerimms plotted to destroy all life in Faerûn. They succeeded in toppling the mighty Empire of Magic and devastating the area now known as the Anauroch Desert, but they were foiled by the intervention of the elder sharnsMon, which imprisoned most of them in a magic field beneath Anauroch. Some of the phaerimms that escaped imprisonment now live in the ruins of Myth Drannor, squandering their power on internal political squabbles. Others have conquered the beholder city of Ooltul and are attempting to break through the sharns’ barrier to free their fellows.
A phaerimm has a conical body shaped something like a windsock. Its ovoid head disk contains an immense, toothed maw and is surrounded by four clawed arms. The rest of the phaerimm’s long, sinuous body tapers down to a lethal stinger. At hatching, a phaerimm is only a foot or two long, but it can grow as large as 30 feet in old age.