# Phaerimm, juvenile >[!rimg]+ > ![[Placeholder2.png]] *An immense, conical creature floats in the air ahead. The ovoid disk at its top is actually an immense, toothed maw, and its four arms are clawed. The other end of its body is tipped with a single, razor-sharp stinger* <div class="grid-container"><div class="MON">Juvenile Phaerimm</div> <div class="CR">CR 5 (1,600 XP)</div> <div class="SOU">Lost Empires of Faerûn pg. 187</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> NE Small Aberration **Init** +6 **Senses** darkvision 60 ft., detect magic, see invisibility; **Perception** +9 #### defense **AC** 19, 13 touch, 17 flat-footed (+2 Dex, +6 natural, +1 size) **hp** 18 (4d8) **Fort** +1, **Refl** +3, **Will** +6 **Feint** 16, **Demoralize** 16 **SR** 16 **Immune** petrification, polymorph #### offense **Speed** fly 30 ft. (perfect); floating **Melee** 2 claws +3 (1d3-1) bite +1 (1d6-1) **Space** 5 ft., **Reach** 5 ft. (0 ft. with bite) **Sorcerer Spells Known** (CL 4th, Concentration +6) > **0 (at-will)—** _bleed_, _mage hand_, _open/close_, _prestidigitation_, _ray of frost_, _read magic_ > **1st (7/day)—** _charm person_, _magic missile_, _shield_ > **2nd (4/day)—** _oppressive boredom_ #### statistics **Str** 8, **Dex** 15, **Con** 10, **Int** 13, **Wis** 14, **Cha** 15 **BAB** +3, **CMB** +1, **CMD** 13, **TA** +3, **RTA** +6 **Feats** [[Eschew Materials]]<sup>B</sup>, [[Improved Initiative]], [[Multiattack]] **Skills** Acrobatics +9, Escape Artist +9, Fly +19, Perception +9, Sense Motive +6 **Languages** Aklo #### tactics #### ecology **Terrain** Underground **Organization** solitary or clutch (2–5) **Treasure** Double **Advancement** By age category Phaerimms are evil magicians who would gladly erase all other beings from existence. The fact that they have not yet done so is probably attributable to the fact that they would lack serviceable slaves to torture for sport if they did. Millennia ago, the phaerimms plotted to destroy all life in Faerûn. They succeeded in toppling the mighty Empire of Magic and devastating the area now known as the Anauroch Desert, but they were foiled by the intervention of the elder sharnsMon, which imprisoned most of them in a magic field beneath Anauroch. Some of the phaerimms that escaped imprisonment now live in the ruins of Myth Drannor, squandering their power on internal political squabbles. Others have conquered the beholder city of Ooltul and are attempting to break through the sharns’ barrier to free their fellows. A phaerimm has a conical body shaped something like a windsock. Its ovoid head disk contains an immense, toothed maw and is surrounded by four clawed arms. The rest of the phaerimm’s long, sinuous body tapers down to a lethal stinger. At hatching, a phaerimm is only a foot or two long, but it can grow as large as 30 feet in old age.