# Ophidian
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >Melee/Ranged: +4/+5
> >Secondary: -1/+0
> >Multiattack: +2/+3
> >M/R_PA: +4/+5
> >2nd/PA: -1/+0
> >MA_PA: +2/+3
> >Itterative: 1
> > xDmg:: Str: +1; Str2: +1; StrOH: +0; StrPA: +1; StrPA2H: +1; StrPAOH: +0
> > xDCs:: Str: 12; Dex: 13; Con: 11; Int: 10; Wis: 11; Cha: 11
> > xFeat:: 2/2 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Ophidian</div>
<div class="CR">CR 2 (600 XP)</div>
<div class="SOU">Fiend Folio pg. 133</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CN Medium Monstrous Humanoid (reptilian)
**Init** +2
**Senses** darkvision 60 ft.; **Perception** +2
#### defense
**AC** 17, 12 touch, 15 flat-footed (+2 Dex, +3 natural, +2 shield)
**hp** 15 (3d10)
**Fort** +1, **Refl** +5, **Will** +3
**Feint** 13, **Demoralize** 13
#### offense
**Speed** 20 ft., climb 15 ft., swim 50 ft.
**Melee** bite -1 (1d3+1)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** serpentine curse
#### statistics
**Str** 12, **Dex** 15, **Con** 11, **Int** 8, **Wis** 11, **Cha** 10
**BAB** +3, **CMB** +4, **CMD** 16, **TA** +4, **RTA** +5
**Feats** [[Alertness]], [[Dodge]]
**Skills** Climb +15, Perception +2, Stealth +8, Swim +15
**Languages**
#### special abilities
### Serpentine Curse (Su)
Any humanoid bit by an ophidian's bite attack must succeed on a Fortitude save (DC 11) or contract a curse that will turn the victim into an ophidian. Starting 1d4+1 days after infection, the victim slowly becomes more snakelike: Its skin grows scaly, its legs begin to shrink and fuse together, and its tongue becomes forked. After two weeks, the victim is fully transformed into an ophidian, with no memory of its previous existence. To stop the transformation, the victim must receive a remove disease or remove curse spell before the process is complete, although these spells do not undo any transformation that has already begun. A heal, regeneration, limited wish, wish, or miracle spell is required to reverse the transformation. Once the transformation is complete, nothing short of a wish or miracle can return the victim to its previous state
#### ecology
**Terrain** Warm forest and underground
**Organization** Solitary or clan (3–12)
**Treasure** Standard
**Advancement** 4–5 HD (Medium-size); 6–9 HD (Large)
Malicious but servile, ophidians are a reptilian race mostcommonly found as slaves of the yuan-ti. They look like largesnakes with humanoid arms and hands, and they have tailsthat are short and stunted in proportion to their bodies. Theirscales are typically mottled green and yellow, with brown,black, and red sometimes appearing in certain individuals.Their scales naturally change color to help the creaturesblend into wooded or subterranean surroundings. Ophidians speak Common and Yuan-Ti, and some learnDraconic as well.